Sexiest explosives crate I've ever seen. Also I love these little red lights you add in your maps in ceilings, hidden areas, pipes and vents, they add so much to the atmosphere and realism of these areas. And, as 23-down said, I like that Xen infestation.
Aaand here comes the nitpick: is that a texture misalignement a few units left of the crownbar (blackish texture) or two different textures altogether?
Admittedly I wanted every barnacle to have the same feature but after this map the detail was just unnecessary strain on the frame-rate and mapping limits. At least this once it is clear and noticeable :)
I think that award goes to the Core - I try not to look at their page too often to avoid getting jealous :) Their mapping has consistency, mine does not, haha :p (my texture scales are all over the shop...)
This is just, art of Half-Life mapping, similar to another project called "Brutal Half-Life" which is a remaster of the original Half-Life, not only that because it adds more brutalism, AND everything in it is new, game mechanics, ect. I absoloutley loved it. But when i got into the "Office Complex" stage there, there was an error that kept crashing my game so I eventually gave up and uninstalled the mod. But then, I almost forgot that this mod existed, I really love the concept of old video games that are still popular and still loved by the community.
Impressive.. It looks and feels perfect.. Very well detailed I also do like that Xen infestation on the center top...
Eventually that section could need few more facility signs.. You know the classics, no smoking, designated forklift routes and escape routes etc.
All the signs you mentioned are in this area, just off camera or hidden! :)
I would die for you
But then you couldn't play the mod!
I would die for you but later
Another update? So soon? You spoil us mate :P
Sexiest explosives crate I've ever seen. Also I love these little red lights you add in your maps in ceilings, hidden areas, pipes and vents, they add so much to the atmosphere and realism of these areas. And, as 23-down said, I like that Xen infestation.
Aaand here comes the nitpick: is that a texture misalignement a few units left of the crownbar (blackish texture) or two different textures altogether?
No texture misalignment there - just multiple faces with the same texture but different brightness due to them being lit differently :)
My bro and I are hyped af for your mod after seeing pictures for the first time.
Thank you - I hope you both enjoy it when it is released!
I like that the barnacles hang from Xen biomass thing :)
Admittedly I wanted every barnacle to have the same feature but after this map the detail was just unnecessary strain on the frame-rate and mapping limits. At least this once it is clear and noticeable :)
This may just be one of, if not THE most detailed and sexy GoldSource mod out there!
I think that award goes to the Core - I try not to look at their page too often to avoid getting jealous :) Their mapping has consistency, mine does not, haha :p (my texture scales are all over the shop...)
You are far too kind and I appreciate the kind words, but there is simply no denying the level of expertise that goes into your maps. :D
I've been following this for a while. It just gets better than better. Nice work dude. Looking forward to playing this.
Looks better than some Source engine mods, or even original HL2 maps...
This is just, art of Half-Life mapping, similar to another project called "Brutal Half-Life" which is a remaster of the original Half-Life, not only that because it adds more brutalism, AND everything in it is new, game mechanics, ect. I absoloutley loved it. But when i got into the "Office Complex" stage there, there was an error that kept crashing my game so I eventually gave up and uninstalled the mod. But then, I almost forgot that this mod existed, I really love the concept of old video games that are still popular and still loved by the community.