The Story So Far...
Many decades have come and gone since his loved ones' passings. The city is not as it once was before he was laid to rest supposedly for the final time. Now Grave has been awakened by the law enforcing task forces of the city he helped rebuild with the aid of his friends and Mika herself to take back their once peaceful empire. Violence and civil unrest has swept across the city during his slumber and now with no other choice, the people of his once great city cry out for a savior. The people of the city once governed by he and his family. The people who he now claims to be his only family.

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Animator found!!

News 7 comments

So far I've tasked him with making the animations that I've made for Grave's various moves look sharper and more professional. He's completed the rocket launcher animation already and it blew me away. He basically reinvented the one I made and man it looks nice. So expect some good stuff from him in the near future. He also ripped some sounds from the original games and have made my life 100% easier already. Glad to have him on board.

Looking for some help

Looking for some help

News 4 comments

I'm not really expecting anybody to answer the call, but I figured I'd let it be known anyways.

New HUD finished

New HUD finished

News 0 comments

Check out the new HUD for Gungrave in the images section of the mod page.

More Gungrave News

More Gungrave News

News 0 comments

I'ved added some more screenshots to the mod's page showing off the Center Head Cannon, some more Boxing moves, and a new Coffin attack. The mod is coming...

Gungrave update

Gungrave update

News 0 comments

I've been working on the mod again and I just posted a couple of screenshots to tide anybody over who has been looking into this mod. I've finished off...

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Guest
Guest

a

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Guest
Guest

Hey, hows it hanging?

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BruceBean
BruceBean

Please VGames leave a slowdown during main character combat. Because I love to do headshots during these combinations.

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VGames Creator
VGames

What do you mean by main character combat?

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BruceBean
BruceBean

It is about the max throws on the left, right, front, back.
In the basic version of the game they were in slow time.
I want you to not give up them, just improved it.

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VGames Creator
VGames

I'm still not getting what you're talking about. Are you talking about the shootdodges? My shootdodges don't include slow motion effects. Sorry if that's what you're talking about.

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BruceBean
BruceBean

Exactly about it, the name of shootdodges completely fell out of my head. Sorry

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VGames Creator
VGames

Well after thinking it over I may add little bit of slomo to his diving shootdodge. Just for you. It is something I wish he had in the original games when diving and shooting.

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BruceBean
BruceBean

I would be very happy, I hope it will not be a problem.
I' am Really thank you very much for that.

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VGames Creator
VGames

No problem at all. Its actually something that's needed. Would have helped a lot in the original games.

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BruceBean
BruceBean

I Entirely agree with you and thank you very much again.

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