The new development of Chronicles of Myrtana 2.6 is finally completed. This time, the scheduling will be rigid, meaning the version will be first played by team members. For the ENG version, I'll personally take care to offer you the full gameplay of the mod, and build the detailed game tutorial on top of it, so as to instruct players about the many unique features of GothicTW, several of which never existed in the MII modding before. When the gameplay and tutorial are finished, the public release of CoM 2.6 will take place. Moreover, the team is always particularly interested in your suggestions and ideas about the mod, so as to improve the mod quality, everytime more. Finally, we support your active participation to the mod by creating your own submods and modifications. In case the content is of good quality, it may be included in the official GothicTW CoM!

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Add media Report RSS Some new retexturing (units/ui cards) and screen of the new traits (view original)
Some new retexturing (units/ui cards) and screen of the new traits
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Hi again guys,

time to refresh again the page with some new content.

As in the preview title, you can see the concept used for the ui cards of the circles of magicians (from I to V circle), an example of the new retexture for these units and, finally, a screen taken from the .txt files to show you some innovative character traits that we're inventing for the mod (based on rpg ideas/simulation)...

See you! ;)

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