The Genesis mod is an addon mod for Freelancer by Digital Anvil/Microsoft that works in Open Single Player and Multipayer, putting you into the game just after the original campaign has finished.

Report abuse Genesis 1.1 OSP
Filename
Genesis_1.1_OSP_mod_by_Gibbon.zip
Type
Full Version
Uploader
Gibbon
Date
Apr 17th, 2013
Size
729.58mb (765,017,403 bytes)
Downloads
3,880 (1 today)
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Description

The Genesis mod is an addon mod for Freelancer by Digital Anvil/Microsoft that works in Open Single Player, putting you into the game just after the original campaign has finished. Version 1.1 fixes a number of issues that surfaced after the original release


Version 1.1 fixes a number of issues that surfaced after the original release. these include,

CHANGELOG 1.1 OSP
Patriot fighter - Cargo bay fixed
Defender IIA - Cargo bay fixed
Liberty Gunboat - Cargo bay fixed
Nomad Gunboat - Cargo bay fixed
Dagger fighter - Torpedo hardpoint added
Stiletto fighter - Torpedo hardpoint added
Valkyrie - Cloak removed
Valkyrie II - Cloak removed
Anubis - Cloak removed
Nomad Fighter - Cloak removed
Nomad Elite - Cloak removed
Nomad Gunboat - Cloak removed
All the custom ship infocards corrected and updated
Sigma 17 - Patrol paths redone
New York - Patrol paths added back in
Liberty Rogue weapons - Values fixed
Planet Harris - Made Clysedale & Firefly freighters available instead of a Humpback
Nomad City turrets - Adjusted firepower
Nomad Elite fighter - New ship added with folding spike animation, activates on cargo bay use
Combat Attack Vehicle - New ship added by Kuze
Rujin - New ship added by Kuze
Tractor beam ranges now work as advertised
Plus other subtle changes

Preview Image
Genesis 1.1 OSP
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Guest
Guest Apr 17 2013, 3:31pm says:

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Gibbon
Gibbon Apr 17 2013, 5:14pm says:

Hope you enjoy it :)

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Guest
Guest May 3 2013, 6:59am replied:

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Gibbon
Gibbon May 3 2013, 10:27am replied:

No, its the OSP version which starts after the campaign is finished

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brolee
brolee Apr 18 2013, 6:24am says:

Does mod invalidate the random A.I. encounters?

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Gibbon
Gibbon Apr 18 2013, 6:47am says:

AI encounters are in there, if that's what you mean. I made custom patrol zones and patrol paths but they all work.

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brolee
brolee Apr 18 2013, 5:10pm replied:

Cheers will DL now.

+1 vote     reply to comment
nemaz
nemaz Apr 18 2013, 12:22pm says:

Thank you!

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Guest
Guest Apr 18 2013, 4:25pm says:

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Gibbon
Gibbon Apr 19 2013, 1:37am says:

Thanks ppl. Appreciate the support :)

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Guest
Guest Apr 25 2013, 12:14am says:

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Gibbon
Gibbon Apr 25 2013, 4:02am replied:

Yes i did. this started out as an upgrade to Phoenix but ended up being Genesis lol.

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p3rh0tt1
p3rh0tt1 Apr 25 2013, 7:02pm says:

hi!
before I write anything, just for the record, yes, I'm a total noob in applyng mods to freelancer and I'm to lazy to google my question...
I wanted to ask you do I have to intall Genesis v 1.o OSP before installing v1.1?

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Gibbon
Gibbon Apr 26 2013, 5:33am replied:

No you don't. The new version is a standalone all inclusive package, so pretend 1.0 doesn't exist and go straight to the 1.1 version :)

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p3rh0tt1
p3rh0tt1 Apr 26 2013, 5:42am says:

ok, thank you for replyng so fast!

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p3rh0tt1
p3rh0tt1 Apr 26 2013, 5:43am replied:

replying

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Guest
Guest May 10 2013, 5:39pm says:

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Homoerectus1994
Homoerectus1994 May 12 2013, 4:08pm says:

Why do the planets have to spin at like 9,999,999 RPM?

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Gibbon
Gibbon May 13 2013, 4:14am replied:

Don't exaggerate, but they have been slowed down for the next update

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archmcshane
archmcshane Jun 3 2013, 6:36pm says:

So, can this be used with a patched version of vanilla FL?

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Gibbon
Gibbon Jun 9 2013, 11:24am replied:

Doesn't matter if you've patched FL or not, my files overwrite whatever you've patched.

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Guest
Guest Jun 9 2013, 10:58am says:

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Gibbon
Gibbon Jun 9 2013, 11:26am replied:

Clearly you haven't read the included README file. You need an earlier version of FLMM, namely 1.3. Don't think the mod will work with 1.5 due to the way it parses script files

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Guest
Guest Jun 9 2013, 1:51pm says:

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saambaam
saambaam Jun 9 2013, 2:21pm says:

Ok,
Uninstalled FLMM 1.5 and installed Freelancer Mod Manager 1.31. Not works. The same message for error. Where can i find version 1.3? 1.31 is the oldest i find.

+1 vote     reply to comment
saambaam
saambaam Jun 9 2013, 2:29pm replied:

Ha.. this time is better. Installing and activating. I missed something in the previews instalations/activations. Let see the result! :)

+1 vote     reply to comment
neos1987
neos1987 Jul 15 2013, 8:55pm says:

Hello guys! I am a newbie here, and I am currently downloading Genesis_1.1_OSP_mod_by_Gibbon.zip; so can anyone please explain to me how to install it and how it works? Are there any rules for instalation or just unzipping? Thanks

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Guest
Guest Sep 4 2013, 8:21pm replied:

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neos1987
neos1987 Sep 12 2013, 3:15pm replied:

Thanks for tips; this is sooooo god! Gibbon is the king! Thanks again! :D

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Guest Dec 24 2013, 1:58am says:

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Guest
Guest Jan 18 2014, 9:44am says:

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Platform
Windows
Game
Freelancer
Developed By
Gibbon
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Official Page
Gizmo-studios.webs.com
Release Date
Released Mar 5, 2013
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MD5 Hash
7fc08004d45f8f7b21acf49298f9360b
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