This mod removes the suck out of Zero Hour... What little of it existed, at least, but there were definitely some things that were a bit poorly designed, a few balancing issues, and just overall some quirks that could be fixed. This mod is my take on fixing those things and adding a bunch of awesome stuff to an already darned-good game. Prepare to unleash the absolute greatest in dominating weaponry in Zero Hour.

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Report RSS Commencing Light Array! (view original)
Commencing Light Array!
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johnstar145
johnstar145 - - 792 comments

wow, it is very effective ^^

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J.C.D. Author
J.C.D. - - 1,379 comments

Yep!

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pandemium
pandemium - - 77 comments

Охует мод полное уёбище

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DiamondBorne
DiamondBorne - - 694 comments

So they both paint the target and damaging them at the same time? wouldn't that be a bit too OP?

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J.C.D. Author
J.C.D. - - 1,379 comments

Possibly. I might make the turrets require power to function to balance that out.

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Description

The new versions of the Avenger turret for General "Pinpoint" Townes can now target ground forces. Field tests have proven that they are quite effective.