This mod's aim is simple. Create great, fun, and unique maps for Command and Conquer Generals Zero Hour. One may notice when playing Zero Hour, that the maps tend to be repetitive, if not sometimes boring at times. This mod's aim is to make quality, but above all, fun maps. That is really the main point, fun maps, even downright silly ones at times, can make playing this classic game even better. So go ahead, try our maps and enjoy!

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3 comments by PlaidBaron on Jul 2nd, 2009

I've begun to work on the next map pack in the series, and although I have a few ideas in mind, I'd like to know what kind of environments and maps you would like to see. This is partly due to a certain lack of ideas on my part, but mostly because I would rather design maps around what you all would like to see. Therefor, if you have any ideas, please post them in the comments! I'd like to hear from you all, and will incorporate as many ideas as I can. Any suggestion is welcomed. If it's general, like a certain region of the world, that's fine, or perhaps a specific type of map or scenery. Anything is welcomed, although as a  general rule, keep them within the realm of possibility. Thanks for people's support, and criticisms as well. I promise this next map pack to be infinitely better and of higher quality than the last, especially with the help of your suggestions.

Thanks again,
PlaidBaron

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Zero Hour Battlefields Map Pack 1

Zero Hour Battlefields Map Pack 1

Jan 23, 2009 Full Version 3 comments

The map pack in a series of map packs in Zero Hour Battlefields mod.

Post comment Comments  (0 - 10 of 49)
SWEsof
SWEsof May 21 2012, 11:02am says:

Youtube.com

A brain storm for a great map.

Small, City, Cars, Parkinglots, crowds, 4 groups of us soldiers, police cars, helicopters (us chinhawks) that you can control.

The goal is to locate suicide bombers and shot them before they detonate they will hide in crowds drive in cars and lots of other stuff.

Please im begging you.

+2 votes     reply to comment
deadly_sherman
deadly_sherman Dec 7 2012, 5:32pm replied:

by chinhawks do you by any chance mean chinooks? and your idea is brilliant he should make that. :D

+1 vote     reply to comment
BlaCKRaVEnS
BlaCKRaVEnS Dec 25 2011, 4:13am says:

can u do urban maps?? or heavy jungle kind or sumthing like that....but the urban parts a must for me

+1 vote     reply to comment
rofltaconazi
rofltaconazi Dec 15 2011, 5:09pm says:

Judging from your pictures, it looks as if you need to blend textures better. I would do that, it brings your maps up about 10 notches. Your concepts are interesting but the visuals are lacking.

+1 vote     reply to comment
PlaidBaron
PlaidBaron Dec 16 2011, 9:45am replied:

You're very right. To be honest, I made these many years back just for fun, mainly to just make some interesting gameplay. I planned on making some more polished maps but now that I'm in college the whole thing is pretty much on hold until I have free time.

+1 vote     reply to comment
Gundrium
Gundrium Oct 28 2009, 12:12am says:

I would like to see more NPC's on the maps, like the GLA on the 4 island one. Maybe have one map with 'six' starts, but only three available to players, the others taken by U.S, China, and GLA respectively.

And also more maps with more available players!!! (If possible...)

+1 vote     reply to comment
PlaidBaron
PlaidBaron Nov 11 2009, 9:09pm replied:

I definitely plan on more complex maps and some with more than two players, so I'll definitely take all this into consideration. Thanks for the feedback!

+1 vote     reply to comment
Smartagent17
Smartagent17 Oct 13 2009, 12:32am replied:

i tried the map pack with the contra mod and it works

+1 vote     reply to comment
PlaidBaron
PlaidBaron Jul 6 2009, 9:13pm replied:

I don't think so, unfortunately... but I'm not entirely sure.

+1 vote     reply to comment
godpein
godpein Jul 7 2009, 2:15pm replied:

okay i will try it

+1 vote     reply to comment
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C&C Generals: Zero Hour Icon
Platform
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PlaidBaron
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Released Jan 23, 2009
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