Star Wars: Galaxy at War is a total conversion mod for Starcraft II. We will replace the playable sides with two; the Republic and the CIS (Separatists). Check out our unparalleled models, textures, and animations, as we continue to work behind the scenes in preparation for the launch of Starcraft II.
WIP Sculpt of Saesee Tinn by David Radford.
Not the AT-TE I was hoping for, but wow... That is incredible work! So is this going to go in-game via normal mapping, or does the SC2 editor allow you to make cinematics like the ones seen in-game?
I'll put up the AT-TE a little later today, hopefully. Right now I can't show you a finished texture, only a model, but it's really up to Blizzard when we begin to start churning out work again. We don't want to waste our efforts on a game that won't ever allow us to do what we want ingame, so we're biding our time for now.
And yes, the sculps are used for cinematics, normal maps, and all other possible types of maps (ambient occlusion, displacement, specular, etc), it just depends on which ones the SC2 engine supports.
Hmm... I should probably finish this out :p. I've been so busy with other work, I haven't had time to do any side stuff.