Freeworlds: Tides of War is a fan built Star Wars total conversion mod for Digital Anvil's Freelancer game that was released several years ago. When fans began to make mods for Freelancer, one of the many things people were keen on seeing was a Freelancer mod based on the Star Wars universe developed by George Lucas. Freeworlds and Tides of War were the answer to this outcry. The development team of both mods have now joined forces to create an epic new Star Wars TC, Freeworlds: Tides of War.
With the model exporter our very own W0dk4 has created, we have been able to begin to fix many of the model issues with shading. While not as important in vanilla Freelancer, with the upgraded graphics engine (DX8-->DX9) in Freeworlds: Tides of War, we needed such a tool to create good looking models that doesn't cause ligthing/shadow errors. Furthermore, we have been able to create very good normal and specular maps using a wonderful new tool.
With the combination of both these great resources, we will be going through our models working to improve them.
second! :D
wait... DAMNIT!
"They're heading for the medical frigate!"
―Wedge Antilles during the Battle of Endor
so, is there an option to turn normal/specular on or off ingame?
Yep. You'll be able to turn off all the DX9 enhancements in game.
God i always hated how this ship looks, i never liked it. Anyway great model and texture, it looks amazingly realistic. Keep up the epic work guys, you are the best.
It was designed originally to look like an outboard motor. Tru story Bro.