Freeworlds: Tides of War is a fan built Star Wars total conversion mod for Digital Anvil's Freelancer game that was released several years ago. When fans began to make mods for Freelancer, one of the many things people were keen on seeing was a Freelancer mod based on the Star Wars universe developed by George Lucas. Freeworlds and Tides of War were the answer to this outcry. The development team of both mods have now joined forces to create an epic new Star Wars TC, Freeworlds: Tides of War.

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RSS feed Report content Rogueleeder's Tutorial's 4: Hyperspace 2.0
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Aenarion_
Aenarion_

is it kind of laggy because of the video player? Or is it the game itself?

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Rogueleeder Author
Rogueleeder

It may well be Moddb. I record on my Laptop so it could also be that as well (Gaming Rig coming soon.) Youtube version is here Youtube.com

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Rampsquatch
Rampsquatch

Are those blue spheres around the planets the gravity wells? And if so, how would I turn those on?

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Rogueleeder Author
Rogueleeder

Those are indeed Gravity Wells. The chat command is &#xhu;d gravwells if memory serves me well

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TSP-FriendlyFire Creator
TSP-FriendlyFire

That odd symbol is percentage, but it seems like ModDB screws it up.

"percentage" hud grav

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TheVidmaster
TheVidmaster

i LOVE that wheel

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Radar11m
Radar11m

cool

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JG2
JG2

The hyperspace tunnel is an interesting idea, but it looks more like Farscape's (if anyone even remembers Farscape) wormholes, rather than the FTL we see in SW movies. Is this your original idea, or tunnels are something from SW Expanded Universe?

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TSP-FriendlyFire Creator
TSP-FriendlyFire

The original idea is "how to make hyperspace interesting". I rarely care about lore, gameplay goes first.

The old system was perhaps more canonical, but it wasn't fun. This one is.

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Rogueleeder explains the recent update to Freeworlds: Tides of War

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