Freeworlds: Tides of War is a fan built Star Wars total conversion mod for Digital Anvil's Freelancer game that was released several years ago. When fans began to make mods for Freelancer, one of the many things people were keen on seeing was a Freelancer mod based on the Star Wars universe developed by George Lucas. Freeworlds and Tides of War were the answer to this outcry. The development team of both mods have now joined forces to create an epic new Star Wars TC, Freeworlds: Tides of War.

Post news Report content RSS feed Windows XP and Character Profiles

Dropping support for Windows XP and opening up of character profile creation.

Posted by Mystacx on Mar 25th, 2014

As we draw closer to our intended release date, we have a few announcements we want to throw out there. First off, we are dropping support for Windows XP. This decision has to do with the inability to provide in-depth support and also with Microsoft's decision to no longer support this operating system. More info can be found here:

Second, we have opened up the creation of character profiles! You can now start creating your character on paper, paving the way for your own characters to step into the light. More info on creating characters and do's and don'ts are here:

As we said last week, we've opened up our forums at and things are in full swing. Member Preacher is trying to start up a beta-story to get to know writing styles and to get his writing on. Join in and discover what characters are moving about behind the scenes!
Join us!


If you like what you see, and have been playing, please don't forget to tell your friends, your communities you frequent and social sites like REDDIT/Twitter about this mod. Player word of mouth goes a long way and we'd appreciate any of the support we can get for this mod of ours! Thanks everyone!

Post comment Comments
ChadaFACE Mar 25 2014 says:

I r nokalux, illegitamate bastard child of mara and palpatine and grand overlord of galaxy

-2 votes     reply to comment
Darklord42 Mar 25 2014 says:

I don't get it. Does dropping support for it means it physically won't launch in xp? Why the big deal? Why an artificial barrier? If it works, great, why stop it? You are still using DirectX 9 so that isn't a factor. You still are using the standard freelancer executable as this is just a mod right? In which case, how can you stop it from launching?

What about wine in xp mode (typically default setting)? forcing people to move it up to vista mode to launch for no reason would break a lot of stuff that are limited to xp mode, and just be generally inconvenient.

+1 vote     reply to comment
Darklord42 Mar 25 2014 replied:

In short, you NEED to support XP because freelancer does!

0 votes     reply to comment
Sizer Creator
Sizer Mar 25 2014 replied:

Dropping support means that we won't be troubleshooting anyone with XP problems. Our engine doesn't play nice with XP, and certain problems just don't have easy solutions (we don't have the manpower to track down these issues). If it runs, it runs, if it doesn't, we'll try to help you, but there are no guarantees.

+3 votes   reply to comment
Darklord42 Mar 26 2014 replied:

I see, you made it sound like you would block xp. Which would be different.

0 votes     reply to comment
SnakeTheFox Mar 25 2014 replied:

I can't really blame any game developer, especially a small independent mod developer like this, for not wanting to waste time and effort supporting an operating system that is over a decade old (XP) or a system that is so incompatible with gaming (Macs).

Without getting into overly technical problems, one of the largest issues with XP and mods like this is RAM limits. XP has a hard cap on available RAM; no matter how much is installed, it can only recognize 4GB. And like 1GB of that is occupied by the operating system itself. So you're looking at only 3GB of available RAM to run the entire computer, including what seems to be a very graphically demanding game (I am talking of course of this one).

0 votes     reply to comment
TSP-FriendlyFire Creator
TSP-FriendlyFire Mar 25 2014 replied:

Actually, RAM isn't as much of an issue as you would think. Freelancer is quite amazing at keeping RAM usage low (it was designed for computers with under 1GB of RAM after all). The kicker is that we're using modern APIs with modern compilers which have progressively deprecated XP-specific support. We'd have to recompile and probably redesign some pieces of our client hook (which is what handles *everything* including gameplay modifications, graphics, etc.) to run on XP. For an OS this old, which we cannot test on because nobody has an XP box anymore, it's just not worthwhile.

+1 vote   reply to comment
Darklord42 Mar 25 2014 replied:

Besides, I wasn't talking about mac, Mac has wineskin which can be configured on a program by program basis. Linux on the other hand uses the single install of wine. And according to Steam it IS a gaming system. (Or at least will be)

-1 votes     reply to comment
Mystacx Author
Mystacx Mar 26 2014 replied:

I'm afraid we won't support wine either. You're on your own with that one :)

+1 vote   reply to comment
Aedelric Mar 26 2014 says:

Bit early for April fools do you not think?

+1 vote     reply to comment
Mystacx Author
Mystacx Mar 26 2014 replied:

Not a joke though. If you are running XP and run into problems, we'll do what we can but we won't go through extraneous effort to fix any issues that might crop up.

+1 vote   reply to comment
bornloser Apr 6 2014 says:

So which operating systems currently are supported? Does freelancer even work on windows 7/8?

+1 vote     reply to comment
Mystacx Author
Mystacx Apr 6 2014 replied:

We'll support Vista (if we have to), Windows 7 and Windows 8 and 8.1. So far most of our devs are on Windows 8 and myself and a few others are on 7 so we can guarantee that those two work!

+1 vote   reply to comment
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Released Apr 11, 2014
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