Freeworlds: Tides of War is a fan built Star Wars total conversion mod for Digital Anvil's Freelancer game that was released several years ago. When fans began to make mods for Freelancer, one of the many things people were keen on seeing was a Freelancer mod based on the Star Wars universe developed by George Lucas. Freeworlds and Tides of War were the answer to this outcry. The development team of both mods have now joined forces to create an epic new Star Wars TC, Freeworlds: Tides of War.

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Coruscant 2.0
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Tyrranus
Tyrranus - - 243 comments

wow that is seriously awesome

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Radar11m
Radar11m - - 694 comments

very nice

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Cropto7
Cropto7 - - 82 comments

Is this gonna be the texture for Coruscant?
'Cause I gotta be honest then, I don't like. This aint Coruscant as I can remember it... The first one was better: Media.moddb.com

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tnathan475
tnathan475 - - 395 comments

I agree I prefer the other version as well.

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jack9098
jack9098 - - 90 comments

the old one was better but it might be to improve performance

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Sizer Creator
Sizer - - 180 comments

We're slowly moving closer to this - Images4.wikia.nocookie.net

Which the older texture looked nothing like. And frankly, at most distances, the older version just didnt hold up.

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Cropto7
Cropto7 - - 82 comments

If you manage to do that, then I'll be relieved. I'm sure someone put alot of effort into making the above texture, but it looks nothing like it... the light rings are too big.
But as I said, it would be great if he manages to create something exactly like the picture in the link.

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Teh-Critic
Teh-Critic - - 136 comments

Agreed, but that texture could be enlarged, then made to sync with the other side of the texture file.

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CloneWarrior85
CloneWarrior85 - - 3,475 comments

i think i just *** my pants from this awesomeness O.O

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Cropto7
Cropto7 - - 82 comments

If you manage to do that, then I'll be relieved. I'm sure someone put alot of effort into making the above texture, but it looks nothing like it... the light rings are too big.
But as I said, it would be great if he manages to create something exactly like the picture in the link.

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TSP-FriendlyFire Author
TSP-FriendlyFire - - 251 comments

Heh. You have no idea.

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Hendar23
Hendar23 - - 250 comments

Are the planets still about a kilometre in diameter?

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TSP-FriendlyFire Author
TSP-FriendlyFire - - 251 comments

The base you see is more than a kilometer in size. Even *vanilla* Freelancer's planets were bigger than a kilometer.

Coruscant is 60km in diameter.

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Hendar23
Hendar23 - - 250 comments

Better I guess, but still needs to be up by another factor of 100. After playing the I-War games and stuff like that, the tiny planets always bugged me in FL. I know it's an arcade game and not a simulator, but it really murdered the suspension of disbelief.

I'm quietly optimistic about this mod, I'm hoping it can re-create some of the good old X-Wing and Tie Fighter days. Most of the updates are concerning the shineyness of the graphics, it's hard to get a handle on how it will play.

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MichaelSeph
MichaelSeph - - 106 comments

It's a Space Sim not an arcade game.

sigh...

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Description

Next on track in our Planetary Enhancement Project, we have the almighty Coruscant. The obvious distinguishing quality of Coruscant has to be the gigantic circular cities built across the entire surface. We've done our best to showcase this here with a detailed and bright glow map coupled with subtle diffuse, normal and specular maps as well as a dark cloud layer obscuring bits of the surface.

Future updates will most likely center around adding further details to the city lights.

Please note that this has nothing to do with the April 7th reveal.