Freeworlds: Tides of War is a fan built Star Wars total conversion mod for Digital Anvil's Freelancer game that was released several years ago. When fans began to make mods for Freelancer, one of the many things people were keen on seeing was a Freelancer mod based on the Star Wars universe developed by George Lucas. Freeworlds and Tides of War were the answer to this outcry. The development team of both mods have now joined forces to create an epic new Star Wars TC, Freeworlds: Tides of War.

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RSS feed Report content A Sign Of Things To Come - Coruscant (view original)
A Sign Of Things To Come - Coruscant
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alenoguerol
alenoguerol

it looks weird, maybe the circles should be smaller or something

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Teh-Critic
Teh-Critic

It wouldn't make much sense to do that, Coruscant use to be like other worlds, but since it got covered in buildings, its understandable for giant circles of lights.

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Aragost
Aragost

Looks fine.

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Gabe_Schneider
Gabe_Schneider

One Word:
Pum-Ped!

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comsordan
comsordan

It looks like: TO MUCH! but honestly: I have no idea how Coruscant looks at that time

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MrPerson
MrPerson

too bright of orange I think, the patterns are cool

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Timmy51m
Timmy51m

Certainly looks a hell of a lot better than it used to in freelancer, can't ask any more than that. So when's it... just kidding.

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Gabe_Schneider
Gabe_Schneider

Shush!
Don't you know that everytime someone mentions that which you just almost mentioned the mod gets delayed by one more day?

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Sizer Author
Sizer

And every time someone makes that joke, I kill a kitten.

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Gabe_Schneider
Gabe_Schneider

NOOOO!

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sithpal
sithpal

one thing i never understood about coruscant is that if its a city planet then how come the whole thing isnt lit up and only bits and peices are. it makes no sence lol

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bucky699
bucky699

Cause alot of it is lower toth e ground than the upper parts. Upper parts are the ones you see glowing bright from space. the lower areas are where most people live.

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bucky699
bucky699

Its too bright lets not forget that Coruscant is covered in smog, it pumps out a lot of pollutants over most areas.

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TALON_UK
TALON_UK

Yeah, the light applications are a little too heavy handed, perhaps adjusting the levels in PS will give you a subtler effect more in keeping with how it looks in the movies. With a little tweaking it should look spot on. How does the light side look? Be interesting to see what colour you use to deal with all that global urbanisation.

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