FUEL: REFUELED is an enhancement modification for the game FUEL, which brings multiple bug-fixes, improvements and the addition of various new content.

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Change-log for the unofficial FUEL patches and FUEL: REFUELED release versions.

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Patch #5 (Unofficial) - Download

Vehicle Menu Stats/Description (Russian)

Fixes:

  • Corrected a spelling mistake on the Garage menu (for one of the custom UI themes).
  • Corrected some minor text casing mistakes.
  • Corrected the location of a Vista Point in Dead Lady's Lake that wasn't where it was supposed to be.
  • Fixed the start, end and check points (#1, #3 & #4) on Offshore Shack "Checkpoint Run".
  • Fixed the start point on Offshore Shack "Chopper Chase".
  • Fixed the start point on Tsunami Reef "Chopper Chase".
  • Fixed the start point on Dry Rigs "Chopper Chase".
  • Fixed the start point on The Ashtray "Chopper Chase".
  • Fixed the end point on Redrock Bluffs "Chopper Point".
  • Fixed the start point on Firemoor Fields "Chopper Point".
  • Fixed the end point on The Hanger "Chopper Point".
  • Fixed floating wheels for the "Bone Crusher" Truck.
  • Fixed a incorrect graphic alignment issue on the garage menu while running the base "Reworked" UI theme.

Changes:

  • Patch now supports Русский (Russian).
  • Improved flight-path for helicopter in Offshore Shack "Chopper Chase".
  • Improved flight-path for helicopter in Tsunami Reef "Chopper Chase".
  • Improved flight-path for helicopter in Dry Rigs "Chopper Chase".
  • Improved flight-path for helicopter in Big Cauldron's Edge "Chopper Chase".
  • Improved flight-path for helicopter in Redrock Bluffs "Chopper Chase".
  • Reworked placement of start and end points, plus new flight plan for Stargazers Heights "Chopper Chase".
  • Forced start position for player on all Chopper Chase Challenges (Player starts in center grid position, rather than to the side).
  • Bonus Code unlocks no longer unlocked by default due to issues, however Warrior still usable in multiplayer races.

FUEL: REFUELED 2013.1 [R2] - Download

Changes:

  • REFUELED vehicle colors no longer enabled by default.
  • FUEL Demo support added (English, French, German, Italian, Russian and Spanish).
  • Mod now supports Русский (Russian).
  • Development tools updated to include support for Vista Point Pack #1.
  • Development tools now export Free Ride Extreme events based on specific Vista Points rather than specific storage slots. This means you can have a Free Ride Extreme for every Vista Point in the game activated at once.
  • Development tools updated to support French, German, Italian, Spanish and Russian.
  • Development tools given GUI makeover and rework.
  • REFUELED Clear HUD used in combination with Disable GPS will have fading zone name text.
  • REFUELED Clear HUD now known as Translucent HUD.

Additions:

  • Added vehicle color palette editor to REFUELED development tools.
  • Added Full Screen Map optional UI theme.
  • Added setup launcher background template (.pptx).
  • Added vehicle information database (.accdb).
  • Added "REFUELED 2013.1 - README!" PDF, DOCX and TXT.
  • Added "REFUELED 2013.1 - Optional Mods Preview" PDF and DOCX.
  • Added "REFUELED 2013.1 - Change-log" PDF and DOCX.
  • REFUELED Opaque HUD (Black and Grey).

FUEL: REFUELED 2013.x - Coming Soon!

Changes:

  • Reworked Free Ride Extreme Editor.

Additions:

  • REFUELED HUD 4:3 optimized version.

Patch #4 (Unofficial) - Download

Vista Point -

Fixes:

  • Fixed an issue where the Damocles would cost -1 FUEL for some users.
  • Fixed missing vehicle prices in some UI themes.
  • Fixed DisplayFPS wrongly assigned PosPerso command.
  • Fixed a minor text clipping issue on the Clear Black HUD.
  • Fixed the start and end points on Offshore Shack "Speed Run".
  • Fixed the start and end points on Dry Rigs "Speed Run".
  • Fixed the start and end points on Drownington Cove "Speed Run".
  • Fixed the start point on The Ashtray "Speed Run".
  • Fixed the start and end points on Pinwheels Ridge "Speed Run".
  • Fixed the start and end points on Stargazers Heights "Speed Run".
  • Fixed the start and end points on Redrock Bluffs "Speed Run".
  • Fixed the start and end points on Dead Lady's Lake "Speed Run".
  • Fixed the start and end points on Big Cleave "Speed Run".
  • Fixed the start and end points on Rainier Peak "Speed Run".

Changes:

  • Traffic trucks now spawn in white and grey in addition to the default black.
  • Quads can now perform a wheelie in similar fashion to bikes.
  • Twin Freaks Bike can now perform a wheelie in similar fashion to other bikes.
  • Vehicle parameters now open to optional mods.
  • Vehicle colors now open to optional mods.
  • Vehicle info now open to optional mods.
  • Vehicle unlocks now open to optional mods.
  • Added several new UI related text strings.
  • Vehicle performance changed from 6 to 36 point system, one parameter capable of calling upon six unique text strings per vehicle in the UI.
  • Made the "Trident" and "Damocles" purchasable from earlier zones.
  • Renamed "REFUELED V14.5 Menu" theme as "REFUELED Classic Menu".
  • Renamed "REFUELED V15.1 Menu" theme as "REFUELED Menu".
  • Renamed "REFUELED V15.5 HUD" theme as "REFUELED Clear Black HUD".
  • Changed optional mods naming scheme and added patch requirements to description.
  • Optimized miss_official.tsc file. Removed all redundant annotations, declarations and blank lines.
  • Optimized missChallenge.tsc file. Removed all redundant annotations, declarations and blank lines plus added in player and AI vehicle filter lines for later use.
  • Optimized hubinfos.tsc file. Removed all redundant declarations and blank lines.
  • Optimized game launch by removing redundant file references.
  • FUEL Demo support added (English, French, German, Italian and Spanish) .
  • Wider vehicle selection in multiplayer.
  • Online session info now displays selectable vehicle types rather than a list of individual vehicle names.

Additions:

  • Added Vista Point Pack #1, a pack of 19 new vista points to discover and collect.
  • Added optional mods to disable vehicle 'nitro' flame effects and/or enable invulnerability plus drive on water.
  • Added optional mods to change the vehicle color palette, including REFUELED, Alternate and Bright themes.
  • Added optional mods to enable the Clear Grey HUD in combination with current UI theme optional mods.
  • Added optional mod to enable zone numbering.

Patch #3 (Unofficial) - Download

Revised

Fixes:

  • Fixed a CTD relating to the use of 'Test Vehicles'.
  • Fixed 2 helipads that were previously unusable due to being allocated to the wrong zones. They can be found in Offshore Shack and Redrock Bluffs.
  • Fixed floating rear wheel on the "Superfly" Buggy.
  • Fixed missing skidmarks and floating front wheels on "Mudhog" Buggy.
  • Fixed missing skidmarks and getting stuck in the ground during spawning on "Damocles" Dragster.
  • Fixed missing skidmarks on "Flower Reaper" Truck.
  • Fixed the "Barracuda" being wrongly classed as a TRUCK when it should be classed as an SUV.
  • Fixed the career race "Tornado Warning" so that the player is able to select the same vehicle classes as the AI.
  • Fixed the career race "Road Rage" so that the player is able to select the same vehicle classes as the AI.
  • Fixed an inconsistency with text formatting on the control options menu.
  • Fixed an inconsistency with text formatting on the select camp menu.
  • Fixed an inconsistency with incorrect text casing on the session info menu.
  • Fixed an inconsistency with improper alignment of decals on the general progression menu.
  • Fixed an inconsistency with improper alignment of text on the display options menu.
  • Fixed an inconsistency with improper use of decals on the audio options menu.
  • Fixed an inconsistency with improper alignment of decals on the garage menus.
  • Fixed an issue with improper alignment of decals on the map menu.
  • Fixed an issue with improper alignment of decals on the display options menu.
  • Fixed an issue with text formating on the map menu.
  • Fixed an issue with unnecessary declarations on the challenge selection map sub-menu.
  • Fixed an issue with text string mistakes in start-up descriptions.
  • Fixed an issue with HUD radar/GPS overlapping debug menu pop-up.
  • Fixed incorrectly assigned 'surface type' text strings.

Changes:

  • Replaced the setup/launcher background graphic with the one used by the mod FUEL: REFUELED.
  • Replaced Doppler truck model from TRAFFIC_TRUCK to FLOTTE_JEEP_1 or FLOTTE_BIGTRUCK_1.
  • Debug Mode Force Time Array increased to 96 (15 minute increments).
  • Vehicles grouped and ordered in the garage menu.
  • Removed start locations for broken/un-used races “CR_Tutotest1” and “CR_Tutotest2”.
  • Removed "Bonus Codes" menu and integrated all items as in-game unlockables. The "Warrior" can be purchased for 1155 FUEL, the liveries can be found in either Offshore Shack or Tsunami Reef and the driver gear is unlocked by default.
  • Reworked “readme” file with more up-to-date information, including patch notes and links to various community web-sites.
  • "King Arthur" has been re-classed as a Truck due to its size (specifically its tire profile, which is identical to the "The Educator" Truck). This doesn't effect multiplayer.
  • Added "Warrior" as a selectable vehicle in the races "Wild Sand Ride" and "Woodstock" during multiplayer.
  • Added "Barracuda" as a selectable vehicle in the race "Crossroads" during multiplayer.
  • Added "Devestator" and "Burningdust" as selectable vehicles in the race "Road Rage" during multiplayer.
  • Added "Deathgrin", "Stratospheric" and "Stormrider" as selectable vehicles in the race "Tornado Warning" during multiplayer. NOTE: This race remains still technically not selectable during online play.
  • Increased the size of the map by >20%.
  • Reduced the use of uppercase text to improve readability.
  • Added text strings for "Buggy, Muscle car & SUV", "Buggy & SUV", "Dragster" and "Hovercraft".
  • "Bonus Vehicle" text string is switched to using the "Hovercraft" and "Dragster" text strings in two challenges.
  • "Endurance" challenge in Tsunami Reef switched to Truck AI vehicles to reflect the "King Arthur" re-classed to Truck type. Includes updated text strings.
  • "Endurance" challenge in Dry Rigs switched to Truck AI vehicles to reflect the "King Arthur" re-classed to Truck type. Includes updated text strings.
  • "Checkpoint" challenge in Big Cauldron's Edge switched to Truck AI vehicles to reflect the "King Arthur" re-classed to Truck type. Includes updated text strings.
  • Removed several instances where "King Arthur" was previously featured as an AI vehicle in SUV races.
  • Added several instances where "King Arthur" will now appear in some Truck races (it is actually more common now than it was initially).
  • Career race "Tankfully Yours" increased max online player count from 6 to 10.
  • Career race "Walking The Sky" increased max online player count from 8 to 10.
  • Career race "Suntower Speedway" increased max online player count from 8 to 10.
  • "Damocles" Dragster drivable in free roam and other races.

Additions:

  • Added several optional mods to make activating console commands easier.
  • Added a few minor graphics mods to disable various effects.
  • Added optional mods to force the time of day and change the length of day cycle.
  • Added optional mod to use the updated control scheme used in the mod FUEL: REFUELED.
  • Added optional mod to play the game in ‘Hardcore’ mode. This removes all ability to respawn your vehicle and the game must manually be restarted to continue (ALT-F4).
  • Added optional mods to enable either the FUEL: REFUELED V14.5 menu theme or the FUEL: REFUELED V15.1 menu theme and the V15.5 HUD. An option to disable the GPS map on the HUD is also available.
  • Added optional mods to change the menu background tint or remove it entirely.
  • Added optional mods to force unlock all driver gear and all zones.

FUEL: REFUELED 2012.5 [R1] - Download

Changes:

  • 72 Career races improved:
    - Improved AI vehicle diversity.
    - Improved environmental parameters.
    - Wider vehicle selection in single-player and multiplayer.
    - Even number of max entrants.
  • Helipads added outside every zone camp.
  • Vehicles now use a different color palette. Black replaces the darker brown and purple replaces one of the blues. All other colors have been reworked to better fit the style of the game.
  • Online session info now displays selectable vehicle types rather than a list of individual vehicle names.

Additions:

  • Included REFUELED Development Tools Version 1.0.
    - Free Ride Extreme event creator
    - Force time of day mod creator
    - Force length of day mod creator
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ScorpyX
ScorpyX

WoW
*install and jump in game*

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