After more than 20 years of experience in Playing and Developing FPS games Spawn Camping always was an annoying issue. Many mods simply put a protection for some seconds which may cause gameplay problems. Even the Spawn Protection of Frontlines released in 2008 (Youtu.be) which fixed the spawn killing in Call of Duty 4 Modern Warfare wasn't a perfect system like this brand new one.
This is the DEFINITIVE SOLUTION to ANY FPS game.
A brand new version of Frontlines is coming this year! Will be EPIC as always!
All FPS games have Spawn Camping problems.
Mainly because if you just protect the player which has just respawned will hurt the gameplay and in a way will punish the player which have his merit of advance accross the enemy battlefield to accomplish his objective.
Because of that problem, almost no one FPS game have any spawn protection to avoid immortal players respawning in front of players that did the most difficult job, attack.
To fix that I made the player which was shot immediately after respawn be teleported to another random spawnpoint away from the spawn killing.
Made that without harming any of the players, the one which is attacking can move on since eliminated the enemy threat and the one which just respawned will not die and will not need to wait another respawn and the one which just respawned will not die and will not need to wait another respawn because he is teleported, so he already respawned and is in the game.