"From Earth" takes place close to the year 3,000 when one woman and one man, Zenaida and Anthony, are sent to a remote alien planet. After fifty years in cold sleep, they find themselves on a recently industrialised world being hunted by an alien government. They have only their wits, athleticism and the remains of their equipment to keep them alive. In this first person singleplayer experience, the player takes control of Zenaida Liu upon arriving on the planet. From Earth's gameplay is very much about your relationship to this world and its technology, requiring you to figure out how it all works and encouraging cooperation with the local population. Nothing about the alien technology is explained to players. It's about experimentation and learning what's what and how things on this planet work. The player also has some athletic abilities, such as climbing, wall running, hanging on ledges and so on.

Add job Report Level Designer at Half-Life: Short Stories Team

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Level Designers located Anywhere.

Posted by Half-Life: Short Stories Team on

Human Error Coop is looking for skilled level designers to help to continue developing Traitor Mode and the soon-to-be-released Alyx Mode. We are also looking for people for the coop campaigns we will start working on next.

For Traitor Mode we have three different maps in mind, each that are described here: Moddb.com

We are happy to have you on the team even if you only have time to work on one Traitor Mode / Alyx Mode map.

You would have to have some previous experience working on a multiplayer game / mod, and you would have to learn how to use the new entities made for Human Error Coop. You can read tutorials about how the different elements work here: Hlssmod.net

To Apply

Send a PM on moddb or e-mail me to au-heppa@hlssmod.net with screenshots and previous work.