Update Log: 1.42 - Player 6 Farm income fixed and Blink Exploits prevented with additional path blocking.
Players have survived a crash landing and must hold out the from the Forest Deamons in which they have awakened.
Forsaken Forest Survival is a Multi-player Tower defense map in the which players are stranded waiting for an Airship to escape. The players must explore their surroundings, choose a location to build and use their survivors to construct Defenses to fend off waves of enemies for 40 minutes until finally the Rescuing Airship arrives. Players must then dare a run from the remains of their bases to the Escape ship to win the map.
Freedom to build anywhere on the map
Upgradable Tower Defenses
2 Specialized Tech tree paths Siege and Arcane
3 Unique Heroes
Progressively difficult randomized creature Waves
Scripted Boss Monster
I first started the map 2 years ago as a project to keep my mind off loosing a job to car accident, since then it has grown into one of my favorite maps going through over 30 local test runs before releasing it now to the public.
If you have the time and enjoy playing the map I would appreciate it if you could send replays to Storm_Andy@hotmail.com with the subject "Forsaken Forest - Replay". I've done my best to balance the towers and waves but the more replays i have to look over new groups of players the better i can add more conditional AI features and spot redundant/dominant strats.
The AI has some listening conditions and the wave generation has been heavily inspired by a card game magic the gathering. Their is currently only one boss type implemented but I have intentions of randomizing this boss from one of 3 once I've gathered more information on how people find the current content.
1.42 - Player 6 Farm income fixed and Blink Exploits prevented with additional path blocking.