I'm Andy Bish aka Storm Andy and i've been game modding on and off for the past 10 years, i tend to do solitry work since the majoraty of groups mods fail but i've been in a few good group mods/game now and i want to participate in more. My strengths - Texturing, 2d concept art, map design, Engine Work (particually enviroments) I'm very good at reusing things, making the old seem new. I've modded a lot of games so i'm going to list what I have the most experience modding in which i continue to mod to this day :) -Neverwinter Nights -Source Engine (Halflife 2) -Unreal Engine (UT3, UDK, UT2k4) If you want to ask any questions or find out more about me: Storm_Andy@hotmail (msn/skype) stormandy.blogspot.co.uk/

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0 comments by StormAndy on Oct 19th, 2010

My UDK project, EXile is coming along slowly done some character sketches, been researching an awful lot of fighting/fps games and compiling lists of ideas on pen and paper as well as sketching out ideas for weapons characters and environments. One list of prop ideas has lead me to create my meshes in Groups the first being a modern Urban environment set.

Currently working on an Urban Tileset for my UDK project which will iclude

Road Pieces
Road Signs
Roadworks essentials (Traffic Cones, Roadblocks, Fences)
Building Pieces (Shops, Houses, Wall Stuts, Windows Walls)
Bins/Fire Hydrants etc
Bus Stops
Traffic Lights
Lamp Posts
It will include destructible meshes also so the smaller the pieces/objects it is broken down into the better.

Any Model/Texture suggestions for the set are welcome :)

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NGS616
NGS616 Nov 11 2010, 4:43pm says:

Hey Andy, Thanks for Watching Crusader's Quests!

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