Minor update with a few bugfixes and improvements.
Forgotten - A Custom Story You just woke up from a deep sleep. Your memories are shattered, you can't remember what happened before you fell asleep.
Everything you have, is a short letter. A letter, from your former self.
You find yourself left in an old castle, not able to remember anything. Can you find a way out ? Do you dare to go thru a nightmare, just to save your own life?
Forgotten - Part 1 has been released. It's up as v1.0a and as far as I can say bug free. Also I'm planning a 2nd part already. It starts at the end of part 1 and will explain some more details regarding the storyline.
Attention You're not allowed to post this mod on other sides or claim it as your own. You need my permission to do that. If you find the download on other services than ModDB and it's partner-sides they are uploaded without permission. The official mod can just be found here.
Let's Play by NightSshadeGaming:
During the last week I worked on a few bugs like false placed objects and also on new script events.There are now 3-4 new events and also some new custom sound effects. I guess I can release the final version next weekend. (15th of Decembre)
I want to be sure that nothing is wrong with the final release of my custom story. That's why I made a second beta version. And maybe there will be some more minor improvements for the final.
As some of you may knew, (at least the people who played it already) the CS is a bit short. The reason why is, that it's my first mod and I wanted to keep it short, so that I can learn how to use the editor and the other tools.The other reason is that I planed to make a second chapter, which starts right at the end of "Forgotten". So, if you liked it, be sure to stay tuned to see how it continues.
It's appreciated if could report bugs and glitches.
Also have a look at the Let's Play of NightSshadeGaming. It's embeded in the mod profile.
Lowest Rated (2 agree) 4/10
I did not like this story that much. It's very short, have a low variation of quests and just isn't working very well. Sad, since the level design is really great for a first story. 1: The first map quest (to unlock the door to the next level) is hard. Actully, I could barley figure it out even thought the note gaved me a hint. I also found a wall not connected with the other walls in the storage. 2: The padlock in the second map is messed up. It's conflicting with the door and just doesn't look…
Dec 1 2012, 8:03am by ☣Kaernk☣