For Hire is a Cooperative shooter for the Source 2007 Engine,combining a high attention to realism and tactical/stealth gameplay.

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"Point" map V2
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h4wk99 Oct 26 2012 says:

i like these kinda night-maps

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Reborn:X Oct 26 2012 says:

Are those supposed to be the streets of some random US town?.

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Swaggletooth Author
Swaggletooth Oct 28 2012 replied:

That's the idea, it's a deserted town which has been taken over by mercenaries.

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luiz0regis Oct 26 2012 says:

Looking great

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zonbie Oct 27 2012 says:

some buildings look highly detailed via the brushwork and texturing, while other buildings look ignored by the art pass. i'm guess this is still WIP but it will be bothersome to me if the differences remain in the finished product.

overall, excellent job on this area. great lighting throughout, if a bit too dark in a few places. the street is capable of bouncing more light than you think. in this picture, for example, the stuff on the left side seems too dark and the van seems underlit with respect to the light source coming from the left.

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Swaggletooth Author
Swaggletooth Oct 28 2012 replied:

I will be adding more light sources, a lot of the detail is just lost in the darkness (or doesn't stand out in places).

The lighting around the van(s) does need fixing, don't worry I'm quite aware of that ;)

This is still WIP, no question about it - I just wanted to show how things are progressing!

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I went back to an old map, threw everything out and decided to go nuts with the detail.

I modelled some buildings too (though much of the detail seems lost in the darkness!)

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Oct 26th, 2012
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