For Hire is a Cooperative shooter for the Source 2007 Engine,combining a high attention to realism and tactical/stealth gameplay.

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RSS Report "Point" map V2 (view original)
"Point" map V2
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h4wk99
h4wk99

i like these kinda night-maps

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Reborn:X
Reborn:X

Are those supposed to be the streets of some random US town?.

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Swaggletooth Author
Swaggletooth

That's the idea, it's a deserted town which has been taken over by mercenaries.

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luiz0regis
luiz0regis

Looking great

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zonbie
zonbie

some buildings look highly detailed via the brushwork and texturing, while other buildings look ignored by the art pass. i'm guess this is still WIP but it will be bothersome to me if the differences remain in the finished product.

overall, excellent job on this area. great lighting throughout, if a bit too dark in a few places. the street is capable of bouncing more light than you think. in this picture, for example, the stuff on the left side seems too dark and the van seems underlit with respect to the light source coming from the left.

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Swaggletooth Author
Swaggletooth

I will be adding more light sources, a lot of the detail is just lost in the darkness (or doesn't stand out in places).

The lighting around the van(s) does need fixing, don't worry I'm quite aware of that ;)

This is still WIP, no question about it - I just wanted to show how things are progressing!

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Description

I went back to an old map, threw everything out and decided to go nuts with the detail.

I modelled some buildings too (though much of the detail seems lost in the darkness!)

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