Third person horror adventure designed for Half-Life 2. No weapons, no fighting. Only means of survival is to run or sneak past the monsters.

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Two new screenshots and more of ramblings about the state of Flesh the minimod.

Posted by Leon_Kilean on Apr 21st, 2009


Thought I´d post another quick update. I added two more screenshots from the third level, one of them features a puzzle I´ve been hammering for a few weeks, from concept to final. Yeah Im not very good, nor fast, with the logic entities in level design. My initial plan was to work out a level per month, or about so, but it seems like Im morelikely to make a level in two months, depends. It might speed up during the summer again. But anyways, Im still working on the third level, which is the backyard and the caves. Right now it does have some gameplay into it, which is always nice. I made the mistake of working on pure brushwork ´n layout for too long. Gameplay should come first. Meh.

As for other ramblings, well, I could spill out there ARE some extra creatures around, and a few characters. Afterall, only the player and three different ghouls would be a bit boring, yeh? The problem with releasing media is trying to balance between showing enough and showing too much. In multiplayer mods this could be distracting, but singleplayer mods, and especially horror ones, really rely on the element of surprise. Atleast I think so. Eh, dont expect anything amazing, but Im surely saving a few of those "What is that?!?" moments into the mod. I´d love to show away more.. but nah.

Ok, well, two new screenshots. Enjoy.
´till next time

PS. Kinda funny the mod´s logo still has that "minimod" part in it.. I´ll keep that tho.

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bassi Apr 21 2009 says:

is that because you don't know how to take it out?

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Leon_Kilean Author
Leon_Kilean Apr 21 2009 replied:

The "minimod"? Its not hard to take it out. More than anything, Im just lazy. =D

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