Changelist:

Base:

-Diplomacy mod by Waihti and their modding team, link to Diplomacy page: Forums.taleworlds.com

-Combat Animation Enhancement by Papa Lazarou and their modding team, link to CAE page: Forums.taleworlds.com

-Script to guarantee all melee weapons (1hand, 2hand + polearms) by SonKidd, sadly used only for Swadian Knights as i don't have much knowledge about scripting

Big thanks to everyone associated with making these great mods!

Damage/armor system

-Made damage system more realistic by editing damage type armor piercing capabilities and items

-Horses charge for much more damage

Troops:

-Faction troop trees slightly modified (including Pikemen to Rhodoks and Horse Archers to Sarranids)

-All troops are better, but take longer to train and cost more

-Used Bandits and Brigands, now Looters upgrade to them and they upgrade to mercenary units

-Sea Raiders upgrade to Sea Raider Warriors

-Low-tier troops make much more use of gambesons and spears

Parties:

-Looters are now Outlaws and they now have Bandits, Brigands and some mercenary units and they are hostile towards everyone

-Caravans have Mercenary Horsemen

-Faction bandit parties (except Sea Raiders) have smaller party sizes, but more parties on the map and they are hostile towards everyone but each other

-Player party size/morale modified to match those of AI lords/kings (prisoner management too)

Items:

-Raised the base damages of almost if not all weapons to accommodate the changed armor rating system

-Raised the armor ratings of mail, lamellar and scale armors to withstand cut damage

-Changed the prices of several items, including swords being more expensive and mostly wooden weapons like polearms, maces and such being cheaper

-Removed some items unfit to the time period, most notably armored horses

-Lowered item weights

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Embed Buttons

To promote Fix'd and grow its popularity (top mods), use the embed code provided on your homepage, blog, forums and elsewhere you desire. Or try our widget.

Fix'd
Fix'd
Fix'd
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
Fix'd v2

Fix'd v2

Full Version

Fixed the game breaking bug (AI unable to battle) and tweaked a little bit from the original.

Comments
moonunitiiv
moonunitiiv

This is pretty cool. Got any plans for other things you'll add/change?

Reply Good karma Bad karma+1 vote
Oksava Creator
Oksava

I would really much like to make lances breakable, integrate scripts for AI to use more suitable weapons and add perma-death to if not all AI lords, at least the player and maybe companions. Right now I don't have the knowledge to do scripting and stuff like that.

Reply Good karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
Perisno

Perisno

Role Playing

Perisno is a total conversion slight fantasy mod based in the fictional land of Perisno. Encounter unique factions, races, unexpected events, and discover...

Last Breath of the Calradian Empire

Last Breath of the Calradian Empire

Role Playing

This is a under work mod in wich me and some of my forum mates (I'm admin of a spanish M&B forum) are working now. The mod is based, as the name says...

The Last Templar

The Last Templar

Role Playing

France, 1307 AD, the Knights Templar discovered a secret plan from King Philip IV to arrest them under accusations of heresy and decided to strike first...

Europe 1200 (Warband)

Europe 1200 (Warband)

Role Playing

Europe 1200 gets ported to Warband. With a bigger map, more factions, and loads of new content. A reallistic mod that takes the player to the Middle Ages...

Evlat

Evlat

Role Playing

Evlat is a native based quest expansion mod with a main story. Game starts in 1277, after 20 years from the current beginning date. Your two children...

Floris Mod Pack

Floris Mod Pack

Role Playing

The Floris Mod Pack is a compilation of a lot of mods for Mount & Blade Warband, combining the best and adding even more.

Follow Report Profile
Icon
Mount & Blade: Warband
Creator
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

10

2 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Role Playing
Theme
Medieval
Players
Single Player
Statistics
Last Update
Watchers
3 members
Files
1
Reviews
2