a one man mod that looks to bring new and old ideas into zero hour. a special focus is being put into the naval fighting with comeing with Skirmish maps dedicated to the such. the mods been in development for about 2 months now and i think iv made good progress. Plenty of new tech building will be added and added throught skirmish and generals challenge maps to bring a new edge to the battlefield like: Coastal Guns for bombarding enemy ships Large nuclear power plants that provide plenty of power, but will explode. . . violently. Radio Bunkers for calling in off the map Help like artillery, airstrike, and even paratroopers. a new game type will be added to skirmish that I bet most of you are familier with, conquest. The only resources on the map will be from capturing controll points. this will be fun with a mix of naval warfare and island hopping for resources. co-op is another feature that will be added later.

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Aug 20th, 2013
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All of the models and Textures have been done by explosivebob89 for use in the First strike mod. But creating a whole new faction became to much for me so for now im going to release these as Public use. I might end up finishing this faction I might not Just in case some one ever wants to use them in there mod This is for use for moders so i wont show anyone "how to install these" because you cant if your not a moder. Please give credit where credit is due if you do end up using these in your mod.

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Admiral*Alex Aug 27 2013, 9:10am says:

what building are included wit the download?

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explosivebob89 Aug 27 2013, 4:54pm replied:

All the empire buildings that I have posted in images. And the house and bunk house in the picture above

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C&C Generals: Zero Hour Icon
Celestial Armory
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Released Dec 14, 2013
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Related Mods
First Strike Mod (C&C Generals: Zero Hour)
First Strike Mod C&C Generals: Zero Hour - Single & Multiplayer Real Time Strategy
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C&C Generals: Zero Hour
C&C Generals: Zero Hour Single & Multiplayer Real Time Strategy
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Celestial Armory
Celestial Armory Developer with 6 members