a one man mod that looks to bring new and old ideas into zero hour. a special focus is being put into the naval fighting with comeing with Skirmish maps dedicated to the such. the mods been in development for about 2 months now and i think iv made good progress. Plenty of new tech building will be added and added throught skirmish and generals challenge maps to bring a new edge to the battlefield like: Coastal Guns for bombarding enemy ships Large nuclear power plants that provide plenty of power, but will explode. . . violently. Radio Bunkers for calling in off the map Help like artillery, airstrike, and even paratroopers. a new game type will be added to skirmish that I bet most of you are familier with, conquest. The only resources on the map will be from capturing controll points. this will be fun with a mix of naval warfare and island hopping for resources. co-op is another feature that will be added later.
Here is a USA beta only. I decided to do US because it was the only faction i am close to being beta released. Now im reluctant to call this a beta because there is so much more to do its not really beta stage yet. the reason im releasing it now is that im gunna take a but of a break from modding (really repetitive) Now since the point of this is to have you guys tell me the many bugs here is a list of known problems. The AI need a revamp. Play on hard or medium difficulty. The navys collision needs improvement There may be some CSF problems There definitly needs to be some Balanceing done to the navys weapons and build time. Again hardly a beta. I made a shell map but its not finished. ill finish it when chinas done.