Fine-Tuned Mod, Version 1.0. Mod for Rome: Total War This is a full version of my mod. It's my first ever mod for Rome: Total War, so go easy on me. What I wanted to do with this mod is to unify Rome, change bronze age Egypt to proper Ptolemaic Empire and tweak few things here and there. I have remove some units, chariots, druids, gladiators to name a few. I have added couple of new units, and 3 more factions. Each with it's own unique unit roster. Three new factions are Syracuse, Bactria and Pergamon. Credits: Map - Mundus Magnus 4.0 Neutralized Senate by Makanyane BUG FIXER mod by Player1 Spartan Hoplites - ATG Spartan Pack v1.2 by Anastasio TheGreat Lom1138 - Unit cards, couple of custom models including Roman Centurions, background video and loading screens Ariaces - Skins for some of the Bactrian units. Kurdish Nomad - New camel model and skins Pinarius - Crested Horse model Rome Total Realism Platinum Edition Team for a few units and unit/info cards PI, VE,

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FTMM v1.2 Final

FTMM v1.2 Final

Full Version 3 comments

With the Rome TW Remastered on the way, I have stopped working on FTMM. Version 1.2 is the last, final version.

FTMM v1.2.1 Fix

FTMM v1.2.1 Fix

Patch

This is a very small fix for FTMM, which fixes persistent crash related to missing name localisations and fixes wrong event locations in campaign. Also...

FTMM v1.1

FTMM v1.1

Full Version

Updated version of my Fine-Tuned Mod for Rome: Total War.

Fine Tuned Mod Small Hotfix

Fine Tuned Mod Small Hotfix

Patch

This is a small Hotfix I had to apply to balance unit rosters and add/remove certain factions from training units they don't own.

Fine-Tuned Mod

Fine-Tuned Mod

Full Version

What I wanted to do with this mod is to unify Rome, change bronze age Egypt to proper Ptolemaic Empire and tweak few things here and there. I have remove...

Post comment Comments  (0 - 10 of 42)
Lartek
Lartek - - 16 comments

will there be another update; this mod looks hella damn good

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Guest
Guest - - 689,787 comments

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Guest
Guest - - 689,787 comments

For some reason it crashes when I conquer the 50th city as Rome instead of saying that I won. Could you fix this? Thanks. Other than that I love the mod

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Guest
Guest - - 689,787 comments

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Igorche81 Creator
Igorche81 - - 18 comments

Not sure what the problem is. You are the first person with that bug. I myself have completed 3 campaigns without issues. Not with Romans though, so I'll try. Small advice, download only version 1.2, others are obsolete.

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Guest
Guest - - 689,787 comments

Want to try this mod, but it crashes on me when I try a campaign or try a costume battle. I have steam, so is there a patch that fixes this?

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Igorche81 Creator
Igorche81 - - 18 comments

There is no patch for bad installation. Use link I provided in README.txt file to see how to install mods on Steam.

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Guest
Guest - - 689,787 comments

Enjoying the mod, however there is a few issues. Briton AI seemes to be broken. Every game I play they just sit in their starting location not moving. Pergamon could use a buff. Flaxmen don't make up for a lack of any real shock cavalry. I recommend giving them companion cavalry so they have a better footing against their neighbors. Syracuse is naval invading but the Romans seem to ignore Sicily to go north. The Syracuse top tier hopolites have huge defensive stats. I recommend bringing them down, as well as buffing Spartans defense stats for the Greek City States. I really enjoy the Vanilla plus feeling from this mod.

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Igorche81 Creator
Igorche81 - - 18 comments

It's my first mod man! :-D But thank you to point out the problem with Hoplites. All of the issues should have been corrected in v1.1. BTW it's a full version, not an update.

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molsga
molsga - - 1 comments

Thracian Ai seems to be broken too. And Pergamon AI seems to behave like Vanilla SPQR AI, just walking around with it's diplomat, not really doing much else.

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Igorche81 Creator
Igorche81 - - 18 comments

I haven't changed AI. What you had in vanilla is what you have in my mod.

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