Imagine, a Hollywood producer got his hands on the game. The result would be similar to what the Cinematic Mod is: a graphics blockbuster, redesigned to the typical game to movie adaption with an orchestral soundtrack and beautiful people everywhere.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS FAKEFACTORY CINEMATIC MOD (view original)
FAKEFACTORY CINEMATIC MOD
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
pupkin
pupkin - - 1,181 comments

Great, now city 17 kinda looks like an american city with all the streets lined up like that...

Reply Good karma Bad karma+13 votes
rorios
rorios - - 109 comments

There is just no pleasing some people.

Reply Good karma Bad karma-4 votes
pfannkuchen_gesicht
pfannkuchen_gesicht - - 520 comments

c17 was never an american city, it was designed like an east european city

Reply Good karma Bad karma+16 votes
PeacefulPatriot
PeacefulPatriot - - 1,514 comments

lol, I think that Fake knows what eastern Europe looks like considering that HE LIVES IN GERMANY. America isn't the only country in the world with big cities.

Reply Good karma Bad karma+12 votes
pupkin
pupkin - - 1,181 comments

Dude, we don't have streets lined up like that here, and Germany isn't Eastern Europe :D

Reply Good karma Bad karma+10 votes
PeacefulPatriot
PeacefulPatriot - - 1,514 comments

I'm sorry, but where is "here?" Where I live the streets are arranged in near-perfect grids, and the european places I've visited have a similar layout. And Germany may be more central europe than russia and other countries, but I'm sure FakeFactory has visited at least some eastern european contries or at least has an idea of what they look like. I may live in Arisona, but I know what Ontario looks like. Also, the actual location of C17 has been kept a secret. People can only assume that city 17 is in Russia. All we know for sure is that C17 is in an area that used a Cyrillic alphabet.

Reply Good karma Bad karma+4 votes
Guest
Guest - - 690,686 comments

Dude, honestly C17 is set to be in Romania cuz if you look aroun the beach in the chapter Highway 17 you'll find a sign that is wrote in romanian and it is wroten this: ''Atentie, pesticid periculos''-->''Warning , dangerous pesticide''

Reply Good karma Bad karma+1 vote
B14ckph03n1x
B14ckph03n1x - - 106 comments

sorry I'm confused because some people say that is america and others say it's not

Reply Good karma Bad karma+3 votes
[Night_Stalker]
[Night_Stalker] - - 1,602 comments

It's in Russia.

Reply Good karma Bad karma+7 votes
Mr.Walrus
Mr.Walrus - - 5,806 comments

ITS IN SOVIET MEXICO!

Reply Good karma Bad karma+13 votes
CR!M!NAL
CR!M!NAL - - 40 comments

But c17 is not an american city :) Btw the upper looks better because u cant see the flat city.

Reply Good karma Bad karma+6 votes
jackman
jackman - - 110 comments

it could have taken place in America.

Reply Good karma Bad karma-4 votes
thatguyphilip
thatguyphilip - - 404 comments

I still think the original has a better atmosphere to it what with the dark clouds and all

Reply Good karma Bad karma+9 votes
Cremat0r
Cremat0r - - 6,885 comments

It was originally planned to be American, but during development in beta/alpha stages, VALVe changed the setting of C17 so it is now an Eastern-European city.

Reply Good karma Bad karma+4 votes
CaptainLagfail
CaptainLagfail - - 259 comments

C17 is modeled partially on Belgrade as well as other Eastern European cities. The Overwatch Nexus looks very much like the Parliament building in Belgrade, Serbia, but there are also local references to other cities such as Riga, Odessa, St. Petersburg, Sevastopol and Constanta such as coastlines, proximity to ports and harbors, and the open air sewage systems you run through near the start of the game.

In other words, it's not directly planned on any particular city, so any interpretation will do as long as we get high res LoD xD

Reply Good karma Bad karma+5 votes
MarksMarks
MarksMarks - - 24 comments

@CaptainLagfail you're right, it ain't any city in particular. City 17 is a reconstruction of 17 different cities from Eastern Europe and part of Russia. Viktor Antonov (one of the game's most important artists) was inspired in Bulgaria, not only because he born there, perhaps he took a look at the mix between the old and the new, and because the old government buldings reminds him the politic problems that took place in Europe, such as World War II, the Cold War, etc. And if you wonder, I think it is inspired in 1940's Germany in some little aspects: in the first stages of game's development the artists and writers (such as Marc Laidlaw) were inspired in the Nazi's government to proyect the horrorific and dynamical government system (but the real horror is in the ice-cold looking of the synths and metrocops o_0).

Reply Good karma Bad karma+2 votes
[LP]John_Freeman
[LP]John_Freeman - - 149 comments

Original better :D

Reply Good karma Bad karma+3 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: