This mod is set in Games Workshop's, great Warhammer 40,000 ( 40k ) universe. Each map pits Imperial Space Marines against the Tyranid swarm, competing in a series of mission objectives, culminating in a battle to decide the fate of the planet. Latest scheduled play times and list of servers: steamcommunity.com/groups/exterminatusgame

RSS Feed Exterminatus Beta 6.20 Released

New map ex_city_conflict. All existing maps rebuilt using a new objective system. Custom loading screens for each map. Class overviews in the class selection menu. Class based hints for new players. New "Vox" commands menu. New game menu art and music. Plus more features to help new players.

Posted by ChromeAngel on Apr 28th, 2012

It gives me great pleasure to announce the release of Beta 6.20 of Exterminatus - Rival Species 2 (EX), a just a few  brief months after the release of Beta 6.0.

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Click the download icon above to download EX Beta 6.20 ( 287,026 KB )

Beta 6.20 revolves around making EX easier to pick up and start playing.  There are still plenty of skills and strategies to master the maps and classes in EX, but new players should now have sufficient guidance to longer feel as lost at sea.

Features

  • New map ex_city_conflict by Dark Marine (FYI city conflict was the first EX map ever be started).
  • All the existing maps have been re-built using a new objective system, with standardized capture points that light up in the color of the team that owns them and display there name on aim.
  • Per map loading screens featuring some useful tips and tricks for new players.
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  • New class preview  that shows up in the class selection screen when you hover your mouse over a class portrait
  • Class based hints for new players when you spawn (elite players can suppress these with the console command "ex_hint_Elite 1")
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  • Objectives are now sorted into the order you need to capture them in the Tactical Overview, bound to F1 by default.
  • New "Vox Commands" menu, to boost team communications, bound to F2 by default.
  • Added 3rd person aiming animations, breathing more life into both teams.
  • New "Spacemarine" inspired Skull Post prop and an imperial poster decal from Farseer.
  • New menu background art by Kanartist and Nqss (in both widescreen and regular aspect ratios) with new symphonic menu music by Phott.

Balance

  • Buffed Genestealer talons hit detection.
  • Buffed Plasma Pistol rate fo fire and nerfed it's damage slightly.
  • Buffed frag grenade damage slightly to compensate for the plasma pistol changes.
  • Added a defensive wall to Ichar IV to shorten the duration of standoffs at the last objective.

Tweaks

  • Made all class costs multiples of 25 as they are now presented to the players more often.
  • Improved Fence models and skins thanks to Farseer.
  • Re-worked the mission system code, so you shouldn't get out of date or additional mission notifications.

Bug Fixes

  • Fixed a bug when zooming the view model appears to be flipped to the top-left (this was most obvious with the knife).
  • New Lictor ragdoll that doesn't jitter and jive like the old one, this also seems to have fixed the client side physics crash that has plagued EX for years.

Future Plans
I hope to incorporate your feedback from Beta 6.20 into a final version 1 release.  Beyond version 1, future developments of EX will be on an ad-hoc basis, incorporating contributions as they occur.  The Exterminatus Game Group on Steam will continue to schedule three games a week for the foreseeable future.  I hope to see you all there.

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Post comment Comments
Icedecknight
Icedecknight Apr 28 2012, 2:57pm says:

Sweet been wanting something new to play again

+2 votes     reply to comment
frostwyrm333
frostwyrm333 Apr 28 2012, 3:19pm says: Online

its nice but barely anyone plays it, I can't remember when there was a game last time. Now I don't even see any servers.

+2 votes     reply to comment
Bahl
Bahl Apr 29 2012, 4:34pm replied:

Well, you could read the last lines by Chrome: The Exterminatus Game Group on Steam will continue to schedule three games a week for the foreseeable future.

+3 votes     reply to comment
nijbu
nijbu Apr 28 2012, 8:27pm says:

Cant download the patch yet D: been dying to try this out with other people

+2 votes     reply to comment
ChromeAngel
ChromeAngel Apr 29 2012, 1:50am replied:

There are more mirrors on the 40ksource.com website, including a .zip version of the beta.

+2 votes     reply to comment
Cameleo
Cameleo Jul 1 2012, 8:38pm says:

The Halo combat Evo Interface ^^ , mod very funny ;D

+1 vote     reply to comment
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Released Jan 29, 2010
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