I like to announce EVE: RTS (work name) It's a mod about EVE Online developed by myself, featuring ships and other objects directly from the original Game. Models and Textures were extracted using TriExporter. CCP confirmed that I can use their Artwork. (see end of summary)
Damn AI cost me nearly a whole Day . . . At least it's working now. I don't know how it will perform against a Human player, but I hit's without merci.
AI will randomly Attack or move to Secots.
From time to time it will try to form strike groups but it will also send out some smaller forces wich operate on their own and maybe later on join the mainforce - if they meet in a sector.
What is missing now:
- fix some FX
- reconfigure attack behavior to fit Sector gameplay.
(Big Will sit down while small will do attackruns, to prevent them from leaving sector in Battle)
Looking forward to the next release!