Prologue for 2017
The Legacy dev team wishes everyone of you a happy new year. 2016 was a great year for us, especially with the 2.75 'Learning to Fly' release in September with already more than 15.000 downloads.
ET: Legacy is among the TOP-150 mods of 2016
We are thankful for everyone who voted for us in the MOTY 2016 award competition on modDB. Thanks to your huge support, we managed to make the TOP150 of all mods from all genres! This is an insanely great compliment for us, considering the most amazing competition we have. So again, thank you all very much for voting for us. You gave us a very pleasant start and motivation boost for 2017.
What can you expect in 2017?
Since the gameplay is in a solid state we are putting more and more man-power into graphics. Our renderer is starting to receive more attention and bug-fixes. We are preparing everything for the first major asset release which will take place in 2017. Four years, a ton of bug-fixes and feature implementations after the initial release of ET: Legacy.
Keep in touch with us
There is no ETA on ET: Legacy 2.76 "The enemy is weakened!", so make sure to keep an eye out for our project. We'll keep you posted with updates, sneak-peeks and development insights so you know what's going on. We are a community project and live from community interaction. Whether it is bugs being reported, features being requested or thoughts being shared, all of your feedback matters to us.Because of that, we invite you to our newly set up Discord channel. Please step by and let us know if you have any ideas for ET: Legacy and if you like it you are very welcome to stay. Click the banner above to get started. No registration needed.
That is all for the prologue, stay tuned for further updates and enjoy your freshly started year 2017.
ET: Legacy is available for Windows, Mac OS X, Linux 32 and 64 bit platforms.
ET: Legacy development is a collaborative effort done in an open, transparent and friendly manner.
If you want to improve ET: Legacy in any way (coders, 2D/3D artists and level designers),
don't hesitate to contact us on our Discord channel. Anyone is welcome
to join and contribute to improve this project!