More news! It occurred to us in our last update that we briefly mentioned 3 new game types coming in 3.2 without actually going into what those games types were. Here's a quick overview:
CTF:
Capture the Flag. You're basic CTF, but in space. Go to the enemy base and steal their flag and bring it back to yours. Do this 3 times (or more) and win. Use a gunship to escort the flag carrier back to the base or take a heavy fighter and suppress incoming fighters as they try to pickup a dropped flag.
Demolition:
Take a bomb from your base and bring it all the way to an enemy subsystem. The subsystem is disabled and the enemy can no longer spawn there. Do this for each enemy subsystem to win the game. Watch out! The enemy is doing the same to your base. Cut off enemy spawns near their hangar for an early game advantage. Some maps feature a single bomb which both teams can carry, similar to football.
Capture:
Much like TF2's CP mode, this is a linear assault mode where teams must fight over a small part of a larger map. The game progresses and the first team to fully capture all the points wins. This game mode is timed, and if the timer expires it may result in a draw or a win for the defending team. Capture more subsystems to gain time! A simple mode which is fun for infantry maps.
Finally, here is the NGM Interceptor making an appearance. Model and skin by Daniel Williams. This completes our ship roster for 3.2
More surprises to come! Until then, we'd invite anyone interested to join some of the great ES steam community groups out there to organize games.
Dan
That Interceptor looks great! A pro work!
sweet!
Great work as always! can't wait for version 3.2
I WANT ONE!!!
Lookin good!
Looks good. Nice to see the mod's still pumping out models.