Fight a massive deep space war and participate in the destruction of capital ships in this innovative blend of FPS and space combat. Bomb important systems, escort a squad of marines to cause damage from the inside. Watch as railguns fire projectiles the size of buses at the enemy hull. Fight with many futuristic weapons including a flamethrower and remote controlled SMG.

Post feature Report RSS Noesis Presents ModTV: Eternal Silence Interview

An interview with Dan Menard, Project Lead and Lead Coder behind the Half-Life 2 mod Eternal Silence.

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Our good chums at Noesis Interactive snagged Dan Menard during his volunteering stint at GDC to ask him a few questions about his Half-Life 2 mod entitled Eternal Silence. Dan talks about how pirates were an original inspiration and how they overcame many of the design challenges presented. Eternal Silence recently released their revamped Beta 3.0 to much fanfare, go check it out now if you haven't already.


Want to know how to create your own mod? Visit Noesis Interactive to score some sweet deals on training and tutorial videos.

Comments
Darth.Hunter
Darth.Hunter

Very interesting interview. I was pretty fascinated by the way you realized a flight/FPS hybrid in Source Engine. Pretty fancy coding - you still get massive server lags on a regular basis, but the system as such is working great!
I also like the artworks, these ships look really nice.

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OkeiDo
OkeiDo

Great interview, I really enjoyed it. Was interesting to get some backround info on how a mod team works. There are plenty of teams out there with different ways to reach their goal.

I strongly suggest using IRC for communicating with your modteam and testers. This is something we've always used over at Zombie Panic and I believe that it has really brought our mod to where it is today.

You seem to have a very dedicated and productive team, keep up the good work! I haven't even tried Eternal Silence but it looks amazing.

- OkeiDo

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barronofhellion
barronofhellion

i love these interviews with mod teams. there is some really good content out there. and moddb is displaying this well

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AgeNt_
AgeNt_

we all started with starcraft.

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Tatsur0
Tatsur0

Doom :)

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Scurvy_Lobster
Scurvy_Lobster

Doom yep! ;-)

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MrTambourineMan
MrTambourineMan

The best interview yet...

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RogerRamjet
RogerRamjet

Great interview and good to hear how production to release goes with some key points needed in all modding teams out there. Once question, even though you have spent so much time and effort on writing your space battle/flight code, have you considered releasing the source for this part of the mod so other modding teams can make use of it while giving recognition and credit to you? Please? ;)

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kinesis916
kinesis916

Again a most enjoyable interview.

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Gin
Gin

The drums are ******* annoying. Try some different sounds there eh? ;)

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aengelius
aengelius

Good stuff :)

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Myriad
Myriad

Excellent interview. The way you work with your team is pretty much how we're doing it with "Grayshot." We have a forum to submit progress and commune over Skype.

Amazing work on Eternal Silence! You guys did an outstanding job!

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Redexodus
Redexodus

This actually was an interesting interview.

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