Estranged, the story of a lone fisherman, stranded on a mysterious island during a violent storm. Explore rich environments and meet the curious inhabitants of the island as you find a way back to the mainland.

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CuervoSp
CuervoSp May 21 2012, 8:50am says:

Looks cool, I want to see more asap. :)

+11 votes     reply to comment
ThrillerProd
ThrillerProd May 21 2012, 12:19pm replied:

Agreed ! I'm tracking !

+4 votes     reply to comment
just_call_me_G
just_call_me_G May 21 2012, 3:52pm says:

It's kind a funny, infinity buckets :D
Well made.

+3 votes     reply to comment
Armageddon104
Armageddon104 May 21 2012, 9:21pm says:

Very nice. Make sure you can't collide with those little bricks on the wall, for people that slide along walls like me it's very annoying to get stuck on something that's sticking out a couple of units. And maybe change the sprint bar's colors to white? Also I hope we can bounce the hula model. :P

0 votes     reply to comment
AlanEdwardes Author
AlanEdwardes May 25 2012, 7:06am replied:

You can collide with two along the sand leading up to the stairs, but not when you're on the stairs. They're there so you can climb up the wall. Alan.edward.es

Yeah you can bounce the hula model!

+1 vote   reply to comment
Tedi47
Tedi47 May 22 2012, 11:41am says:

very nice looking,
(would be funny though if he scolded you abit more about being such a horrendous failure of a waterboy)

+1 vote     reply to comment
OMGOSH1911
OMGOSH1911 Oct 18 2012, 4:58pm says:

Can you make a youtube video for this mod? Like gameplay or something. My pc doesnt agree with this site. I cant watch videos.

+1 vote     reply to comment
Newbez
Newbez Nov 11 2012, 1:51pm says:

I know this is early alpha but 1. why would he be talking to himself "these thigns won't stop coming", 2. shouldn't he hold his gun up when he opens the door, 3. shouldn't he close the door after, 4. "off you go" sounds lame, 4. get a better voice actor, 5. write a better script.

0 votes     reply to comment
RockyBrown
RockyBrown Feb 11 2013, 1:10pm says:

I wanna see you get the water

+1 vote     reply to comment
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Description

Some changes I made to this scene meant that losing the bucket essentially broke the scene.

First I made it so you couldn't put down the bucket, but that made the whole scene feel very scripted and boring. After looking at possible solutions, I decided this was the most elegant way to do it.

It is setup like this: two triggers, one just outside the hut, one inside. The outside one disables the inside one if the bucket passes through it, and the inside one triggers a scene and the bucket teleporter if the player triggers it.

Also, sprinting! The HUD element for that isn't final, just the HL2 one for now.

Video Details
Type
Entertainment
Date
May 21st, 2012
Length
01:45
Filename
Sequence_01.mp4
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