Escape from Enemy Mountain takes place in a hellish outpost. You have been captured and locked in the prison cells inside Enemy Mountain, and you must escape to the main governmental headquarters, from which you can take a spaceship back to civilisation. Expect fast-paced gameplay, semi-linear layout with plenty of non-essential areas to explore, and varied battles- there will also be enhanced versions of vanilla Doom 3 monsters alongside the originals. Also expect plenty of throwbacks to the original Doom games, and even Heretic and Hexen- there will be remixes of Doom/Heretic/Hexen tunes, Doom 1/2 style monster infighting and end-of-level stats, and all maps will contain areas that are heavily inspired by Doom maps, a different take on the Classic Doom 3 sort of idea. The final 1.0 release is expected to contain 9 single-player maps. One map is released in a "demo" version, and further maps will be coming out over the coming months.
A release is coming very soon- but I have a query regarding the sounds.
This release consists of the first map (sorry, the 2nd map still requires some work) and all of my custom monsters (including the ones that don't appear...
Work is continuing, albeit slowly, on the upcoming demo release.
Map progress is slower than expected for various reasons (including some of the usual, real life etc). However I could get a demo version with the first...
As I haven't provided much specific info on this mod to whet Doomers' appetites, or attracted that much interest to be honest, it's about time that I...
I still hope to release the mod around the end of the year.