Escape from Enemy Mountain takes place in a hellish outpost. You have been captured and locked in the prison cells inside Enemy Mountain, and you must escape to the main governmental headquarters, from which you can take a spaceship back to civilisation. Expect fast-paced gameplay, semi-linear layout with plenty of non-essential areas to explore, and varied battles- there will also be enhanced versions of vanilla Doom 3 monsters alongside the originals. Also expect plenty of throwbacks to the original Doom games, and even Heretic and Hexen- there will be remixes of Doom/Heretic/Hexen tunes, Doom 1/2 style monster infighting and end-of-level stats, and all maps will contain areas that are heavily inspired by Doom maps, a different take on the Classic Doom 3 sort of idea. The final 1.0 release is expected to contain 9 single-player maps. One map is released in a "demo" version, and further maps will be coming out over the coming months.
This release consists of the first map (unfortunately the 2nd is not yet complete- but due to the randomisation of monsters and items, replayability should be high). Create a mod folder "Enemy" within your Doom 3 directory and unzip its contents into that folder, and then you can simply run the "Enemy.bat" file to play. My custom monsters are located in the file "Enemymonsters.pk4", and modders are permitted to use these monsters in their own mods. Comments will be welcome as they will give a good indication of how I should progress with subsequent maps.
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ok Downloading¡¡¡
cool music from the clasic doom¡¡¡
Over the weekend I play your mod