Escape from Enemy Mountain takes place in a hellish outpost. You have been captured and locked in the prison cells inside Enemy Mountain, and you must escape to the main governmental headquarters, from which you can take a spaceship back to civilisation. Expect fast-paced gameplay, semi-linear layout with plenty of non-essential areas to explore, and varied battles- there will also be enhanced versions of vanilla Doom 3 monsters alongside the originals. Also expect plenty of throwbacks to the original Doom games, and even Heretic and Hexen- there will be remixes of Doom/Heretic/Hexen tunes, Doom 1/2 style monster infighting and end-of-level stats, and all maps will contain areas that are heavily inspired by Doom maps, a different take on the Classic Doom 3 sort of idea. The final 1.0 release is expected to contain 9 single-player maps. One map is released in a "demo" version, and further maps will be coming out over the coming months.
This release consists of the first map (sorry, the 2nd map still requires some work) and all of my custom monsters (including the ones that don't appear in the first map).
Posted by hellstorm27 on Feb 23rd, 2010
Since people have been waiting for a release for some time, and the release date was keep getting delayed, and I do have a fair amount of finished work already, I thought I would release it now, just to "get the ball rolling". True, one map is not a lot, but its replayability should be high, because it is quite large, and the random monster/item placement is 100% implemented and working. No two playthroughs will be the same.
The "groundwork"- the assets and map plans- are all done, so the current phase is one of getting all of the maps finalised. This will result in further maps being released over the coming months. I hope to release the maps in chunks of 2 or perhaps 3, though, rather than just 1 in future releases.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.