The Enduring Freedom project is aiming to bring realistic combat simulation to the GEM 2 engine and is focused on the units involved in the initial coalition combat ops during Operation Anaconda in Afghanistan (Special Forces, 10th Mountain Div, and 101st Airborne). Conventional warfare will be presented as well. Project features and info can be located in the news section.

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Wilson_B Author
Wilson_B - - 337 comments

Quick WIP of the orig model I was sent to texture.

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DUBONTIME👽
DUBONTIME👽 - - 2,753 comments

nice absolute death

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FenrisianW0LF
FenrisianW0LF - - 399 comments

Would the tank's nickname change for every tank? not sure if it's possible, but I remember T34s sometimes having different numbers in vMoW...

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Attila1945
Attila1945 - - 876 comments

Fully possible with using the enumerator function.

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Wilson_B Author
Wilson_B - - 337 comments

The words/decals on tanks will be texmod/detail/enumerator functions. There will be a bunch of them to choose from.

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aidas2
aidas2 - - 3,816 comments

The turret is definately too short, looks good otherwise.

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ollie16
ollie16 - - 121 comments

question time:will it use the fuel as...as.. as human use the water in summer?

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Wilson_B Author
Wilson_B - - 337 comments

If by this you mean consume lots of fuel then yes. I would like to implement realistic fuel consumption as well as accurate fuel tank size per vehicle. Ordering tactical movements on large map should include such logistical questions as fuel and resupply.

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Wilson_B Author
Wilson_B - - 337 comments

Cheers, yes I should mention that Zlatorog has corrected the issues with the model and an updated wip will be posted shortly

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