The Enduring Freedom project is aiming to bring realistic combat simulation to the GEM 2 engine and is focused on the units involved in the initial coalition combat ops during Operation Anaconda in Afghanistan (Special Forces, 10th Mountain Div, and 101st Airborne). Conventional warfare will be presented as well. Project features and info can be located in the news section.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Model by Zlatorog / Texture by Wilson (view original)
Model by Zlatorog / Texture by Wilson
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Wilson_B Author
Wilson_B - - 337 comments

A WIP update of base M1A1 texture. US Army common vehicle detail objects to be modelled and textured for use on all US ground vehicles. Such objects would include things such as jerry cans, razorwire, crates of water, rucks, etc.

Reply Good karma+5 votes
adkinsnoob
adkinsnoob - - 742 comments

Wilson, I have finished the 100-120mm HE FXs, as well as the cannon fire FX, which includes a huge fireball, plume of grayscale smoke, and a large dusk shockwave that extends to 15 meters after the barrel.

Reply Good karma Bad karma+3 votes
Wilson_B Author
Wilson_B - - 337 comments

Sounds great, good work man

Reply Good karma+1 vote
991power
991power - - 38 comments

good !

Reply Good karma Bad karma+1 vote
lukeisonfirex
lukeisonfirex - - 319 comments

That looks awesome! I mean, multi-million professional studio awesome.

Reply Good karma Bad karma+1 vote
agrenas
agrenas - - 73 comments

more epic and epic

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: