20AUG2012 0.0.4.6.1: - Interstellar Holdings Trading Group race/trait/affinity added & in-game - IHTG warfare tech tree & modules linked (not...
Dream - Story-based Total Conversion mod for Endless Space
Currently working on Dream 1.0: The Vision. Over 5000 added lines of XML and dozens of pages of localizations!
What you can expect from this mod:
Story: Forget everything you know about vanilla Endless Space! Play as the imperialist United Earth, seeking fortune and glory; meet the kind but mysterious Sophon, and discover their dark secret; join the Pilgrims in a hopeless crusade against the Swarm that devoured their homeworld.
Evolution: Races evolve over the course of gameplay. Guide the Sowers from semi-automated lapdogs of the Endless to self-awareness; choose whether the Interstellar Holdings Trading Group does business under the United Earth's bungling attempts at diplomacy, or becomes a great power in its own right.
More ships: Unique ship classes for each race (with or without custom graphics)
More modules: From Point Defense Lasers to old-fashioned autocannon, Mac Cannon to Thermophotonic Xasers, each race has more custom weapon, defense, and support modules than you can wave a tentacle at.
More buildings: Most system improvements are race-unique, and almost none of them will be taken from 'vanilla' ES.Favor: Events, diplomacy, victory conditions, battle cards, heroes - we will craft an interesting, diverse, and deep universe for you to play in!
Technology: Geek out as the Sowers develop real-time NP-hard problem solution, the Terrans unveil their masterful Space-Atmo-Ground Battle plan, and the Sophons unlock the secrets of the Higgs boson and matter itself! Over EIGHTY new technologies, fully localized and with total pseudorealism, will transform your game experience.
There will be things which don't make sense....yet. There will be unbalanced features....both intentional and not.There will be missing features.
Community feedback is welcome!
Endless Dream Team:
The Dream Team needs you!
Producing a total conversion for Endless Space is HARD, and requires a lot of content. We need to do work in fields as diverse as scripting, tooling development, graphic design, web design, image management, playtesting, technical writing, scientific writing, and just plain old storytelling. If you want to help - just ask!