Moddb Download (v1.2.1)

Steam Workshop (v1.2.1)

Summary:

  • 12 species from the British TV Show Doctor Who:
    • Time Lords
    • Daleks
    • Cybermen
    • Sontarans
    • Silence
    • Weeping Angels
    • Zygons
    • Oods
    • Judoons
    • Silurians
    • Ice Warriors
    • Raxacoricofallapatorians
  • All species has few balanced unique bonuses in accordance with their story-line in the TV Show. Most of the over-powered bonuses from the last version(v.1.0.0) is now removed.
  • 45 new portraits in total.
  • Added “Regeneration System”. See below for more info.
  • Time Lords seperated into five:
    • War Doctor (Regenerates into 9th Doctor later on)
    • 9th Doctor (Regenerates into 10th Doctor later on)
    • 10th Doctor (Regenerates into 11th Doctor later on)
    • 11th Doctor (Regenerates into 12th Doctor later on)
    • 12th Doctor (Regenerates into himself for now)
  • Mod supports: English, French, German, Polish, Spanish, Russian and Portuguese.
  • Greeting sounds from the show for each species.
  • Doctor Who themed loading screens.
  • 25 Doctor Who soundtracks in total:
    • A Majestic Tale (main theme – this music will play when you start the game)
    • A Good Man
    • Amy's Theme
    • An Idiot With A Box
    • Towards The Asylum
    • Clara's Theme
    • The Doctor Forever
    • The Doctor's Theme
    • Doomsday Theme
    • The Enigma of River Song
    • Song of Freedom
    • This Is Gallifrey
    • The Life And Death of Amy Pond
    • The Long Song
    • The Mad Man with a Box
    • Martha's Theme
    • Melody Pond
    • Rose's Theme
    • The Sad Man with a Box
    • Up The Shard
    • All the Strange Strange Creatures
    • Together or Not At All
    • I am The Doctor in Utah
    • Vale Decem
    • Words Win Wars

Notes:

*Mod requires the following DLC: Utopia.

**You have to disable game’s own music (each one of them) from the musicplayer in-game by unchecking them, if you want to listen to the Doctor Who soundtracks only.

***I do not own the music listed above. I’m not getting paid for this mod. Credit: Murray Gold.

****Regeneration system commences through an event which gets triggered only once in approx. 50 years. Its only for Time Lords of course.

*****Installation instructions are in the rar.

Have fun!

Send me your suggestions and ideas for the future.

Contact: furkanyalcin3@gmail.com

*Compatible with Stellaris v1.6.*-v1.8.*

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Doctor Who Mod v.1.2.1 for Stellaris v.1.8.*

Doctor Who Mod v.1.2.1 for Stellaris v.1.8.*

Full Version

Added compatibility for Stellaris v.1.8.3. Also some bugs fixed.

Doctor Who Mod v.1.2 for Stellaris v.1.6.*

Doctor Who Mod v.1.2 for Stellaris v.1.6.*

Full Version

Added more species and a regeneration system. Also made improvements.

Doctor Who Mod v.1.0.0 - Stellaris

Doctor Who Mod v.1.0.0 - Stellaris

Full Version

This is an old version of the mod! Please look for the latest version in the "files" tab.

Comments  (0 - 10 of 15)
Guest
Guest

Just discovered this mod. Wonderful, I'm about to download it via Steam. One question, are you planning on adding Doctors 1 to 8 to the regeneration system? I can imagine, since you are clearly a big fan, that you must be thinking about doing this, right?

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dwade363 Creator
dwade363

Of course I'd add them too but I'm not sure if I can find fitting pictures of them for the game. But I will look into that. Have fun!

Reply Good karma+1 vote
NerdExpert
NerdExpert

Awesome mod!

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dwade363 Creator
dwade363

Thank you!

Reply Good karma+1 vote
Guest
Guest

after I hit download what do I have to do?

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dwade363 Creator
dwade363

After the download is finished, you should extract the rar. Then there is instructions for installation in there. Follow the instructions.

Reply Good karma+1 vote
Guest
Guest

Theres some interesting stuff coming up in the new patches so I think support for those will be very much appreciated.
I played a few rounds with version 1 and indeed it was quite overpowered I would do in 50 years what would usually take me 200 years with a normal race.

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dwade363 Creator
dwade363

I wasn't sure (or lets say not confident) about the overpowered traits in the version 1 and I thought it could be annoying for some players so that's why I removed them in version 1.2.

Also I'm following the upcoming updates from Stellaris and I will update the mod accordingly. But I've been working a lot for this mod lately so I will take few weeks off. After that, I will keep updating the mod. Have fun and send me suggestions and ideas for the next versions!

Reply Good karma+1 vote
Guest
Guest

is this compatible with the leviathan dlc

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dwade363 Creator
dwade363

Yes!

Reply Good karma+1 vote
lol3r_86
lol3r_86

Holy ****! Its Baba Yaga! RFYL fools!

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