It's been awhile since our last update so allow me to bring everyone up to speed on the situation. We're focusing all of our efforts on completing 1.08 which is going to be a large update. Our code base has been converted to the new Source SDK which fixes several bugs.
Since our last public version, we've gained a new weapon animator, Damian, who has been hard at work on redoing all of our weapon animations. In addition to the new animations, Duke, our lead artist, has remodeled and retextured all of our weapons to be of higher visual quality. We've also picked up a new sound artist who has been working closely with Damian to redo all of the weapon sound effects.
1.08 will also feature two new maps from two team members we've had onboard for awhile, and their efforts are finally coming to frutition. "Streets of Fire", mapped by Grizzly, takes place in a large city that is the latest battleground in the fight between the Northern Faction and the Brenodi. "Glycen City", mapped by Warfle, is somewhat of a sequel to the BF1942 Empires map "Glycen Pipeline." Players will have to capture flags as well as civilian factories to gain resources for vehicle construction.
Looks pretty good, hopefully this patch will get some more people playing
HDR is too overexposed, you might wanna tone that down ... snow doesn look very white with the sun on it, but this will blind people :p
You must have very sensetive eyes, because I r not blind
Nice new maps, 100x better than your old maps.
top quality stuff, hope gameplay is just as improved
Very BF2142 :)