This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.
A short editor battle testing unit balancing.
The heaviest Rebel tank faces an armada of 20 AT-ST Type A (Missile configuration).
That battle chatter though. D:
Well there is a lot of chatter on a chaotic battlefield^^
Those sound files are extracted from a real WW2 encounter btw. It doesn't get more real than that
I think it was from a allied battalion encountering German troops
I get that sure but I'm not sure WW2 battle chatter really fits Star Wars. What would fit better would be something like voice lines from the original Battlefront 2.
If I remember right AotR did that, but it was just the announcer lines.
As Star Wars basically is WW2, I don't see why it wouldn't fit. These VO lines are neutral enough that they could be used in any setting that has vehicle combat involved.
War doctrine doesnt differ just because it takes place in a sifi setting and the way tank crews communicate would be universal as well. If not, the setting lacks realism. I want to keep Ground as realistic as possible, minus some occasional memes, so anything related to SFX has to have a high amount of fidelity to fit the style.
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