This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.
I finished a commission for someone. As usual, I show it here on the mod page. Still not sure if it'll be in the mod or not.
I can't control my Boner
Keep that raging boner in your ravaged pants or we'll be having roaring hotdogs for dinner good sir. FOR DINNER I SAY!
Glad you like it though!
I can't... It's too powerful. I'm sorry Mr Wiggles, it looks like you'll be eaten tonight.
Freakin awesome station!!!
I have 2 questions
If the station isn't put into the mod, will it be a free release like your other commissions?
I can't see any star destroyer in those pics, are they optional, or were added for comparisons?
will the station have the deploy button like on the vanilla executor or veers. but deploy star destroyers?
Not sure you can have Star Destroyers deploy from it like fighters even if it's big enough. I remember ages ago when there was some discussion on the Vong mod about making a Corvette deploy from a Capital ship and it was difficult and you needed to give them like fighter code to be able to deploy but then you'd have a star destroyer flying like a tie fighter. Perhaps this was solved but you can always have them hyper in but that is less cool of course.
If that was the idea I'd say put this on the major shipyard planets like Kuat. Would be a way to make those planets hard to take in GC which I kind of like that idea. In Skirimish it can replace whatever the heck that satellite building is that allows you to build Venators. Would just be a better building since it can fight back but I wouldn't let it build Star Destroyers since that would be a little OP early on. It could reduce Star Destroyer build times or something like that.
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PLEASE BRING IT IN THE MOD!!!!
yes, bring it to the game please