This mod catapults Empire at War into 2018. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.
A fast, powerful corellian light cruiser.
This ship will be available at Tier 4 or 5, it will serve the role as a lategame multi purpose starship. Unlike all other rebel ships which have very specific roles, this ship will take up all of tasks other ships have (not as good as the specific ships to their roles, for example it wont be as good vs fighters/bombers as a corellian corvette), but it'll be expensive and have weak armor but high shields. A fast glass cannon. It'll be 450 M long, 2.5 times as large as the corellian corvette.
For those of you who think this ship will be the same as the mon calamari frigate: This ship has anti fighter lasers, turbolasers, a few missile launchers and a missile jamming ability (perhaps power to engines) and no torpedoes. This'll limit its use vs capital ships, but makes it effective vs pretty much everything else.
Just like the Corellian corvette, the radar dish has a spinning animation on it, which looks very nice ingame.
Model: Evillejedi, Geroenimo
Texture: Evillejedi, Geroenimo
Turrets: Geroenimo, Enpremi