This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.
Thanks to Maxloef for allowing me to use his model.
Texture is made by me, and I'm also playing around with a different window light style. I also simplified it's armament to 4 ion cannons and 4 turbolasers, 2 of the tls are significantly more powerful and have more health. Should be quite visible which ones since they fire double shots and more per voley.
The lights give me dirty feelings on the inside, heu.
I dunno, I guess I just suck at this game, but the easy AI on this mod destroys me. Wish I could enjoy all the cool new ships, but scrubs such as I must scrub along.
Easy is normal in the regular game, and hard is way harder than vanillae aswell, did this to give it some challenge, sorry to hear so :/
Not your fault, I just suck bad. :P
It seems it's the norm for space combat rts', ESPECIALLY Sins.
As they say in the Bloodborne community, git gud.
On the topic of this pic, are those bright spots the hangar bays?