A mod that wants to keep the original FoC experience, just with improved graphics and higher funfactor, while adding a few units to keep it interesting.

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Media RSS Feed Report media New fighter/bomber size. (view original)
New fighter/bomber size.
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Admiral-Ace
Admiral-Ace Jun 27 2013, 8:50pm says:

What scale did you use? I've been using 0.3 to .34, mostly because it's not to big or small.

+2 votes     reply to comment
Geroenimo
Geroenimo Jun 27 2013, 9:20pm replied:

Not sure what that'd be of interest.

+1 vote     reply to comment
NodGuy
NodGuy Jun 27 2013, 11:24pm says:

I love it.

+1 vote     reply to comment
Azazel_Hereticus
Azazel_Hereticus Jun 28 2013, 2:29am says:

EPIC work man..really epic ^^
Whooa.....they are small indeed,but i have a question,more like an observation...u see,if the fighters are so small...they should be 1 shoted from Tlasers...u see the Tlaser projectile covers the whole ship,and i think no matter how strong is a fighters shield...it just cant take dat presure of a ship sized Tlaser impact....i think..im maybe wrong..so correct me if im wrong.

"MAIM,KILL,BURN...MAIM,KILL,BURN"

+2 votes     reply to comment
Joey_17
Joey_17 Jun 28 2013, 4:33am replied:

In all the books I have read turbolaser's would completely destroy a normal starfighter on impact.

+2 votes     reply to comment
Geroenimo
Geroenimo Jun 28 2013, 8:58am replied:

Too bad that's not in the original empire at war then, thus you wont see that here.

+1 vote     reply to comment
Mitthrawnuruodo
Mitthrawnuruodo Jun 28 2013, 11:42am replied:

you could enhance the firepower of the turbolasers as well as the capital ships defences to keep up with this firepower . but that would mean more work.

+1 vote     reply to comment
EclipseStardestroyer
EclipseStardestroyer Jun 29 2013, 9:07am says:

DAT HEALTH BAR! XD

+2 votes     reply to comment
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Description

A little more realistic fighter and bomber size.

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Type
Entertainment
Date
Jun 27th, 2013
Size
1920×1080
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