This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Imperial "Imperator" Star Destroyer II (view original)
Imperial "Imperator" Star Destroyer II
embed
share
view previous
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Jeroenimo Author
Jeroenimo - - 6,765 comments

I've also worked on a lot of other things in the meanwhile, Tier 5 Rebel capital ship amongst them, though I still have 1 or 2 things to do on all of them, so I've got a lot of almost-finished ships...kind of irritating. Lot of work being done though.

Reply Good karma+4 votes
_w_
_w_ - - 6,176 comments

I'd say Turbos they fit more with the imperials in my opinion.

Reply Good karma Bad karma+6 votes
Afro-yoda-ninja
Afro-yoda-ninja - - 1,204 comments

Agreed - they are canonically turbolasers.

It could be argued that ion cannons would make them More powerful?

Reply Good karma Bad karma+1 vote
Jeroenimo Author
Jeroenimo - - 6,765 comments

"Octuple barbette turbolaser or Ion cannons (8)[12][13]" -Wookipedia
(http://starwars.wikia.com/wiki/Imperial_II-class_Star_Destroyer)
They canonically be both, and it'd make them less powerfull, because they don't do the damage to hitpoints anymore.

Reply Good karma+1 vote
Afro-yoda-ninja
Afro-yoda-ninja - - 1,204 comments

Point taken, I daren't defy Wookieepedia ;)

I personally take the view that the smaller damage against shields makes them less of a threat, especially against Mon Calamari capital ships, which have very resilient shields. Although I am aware that plenty of people disagree...

Reply Good karma Bad karma+1 vote
Jeroenimo Author
Jeroenimo - - 6,765 comments

Mon Cal ships are pretty much all of the rebel capital ships, which are mostly shields with low hit points. The ion cannons would make it better vs the capital ships but worse vs the smaller ships, and the turbolasers currently just destroy any smaller ship, that's why I'm considering making them ioncannons.

Reply Good karma+1 vote
Piett_127
Piett_127 - - 257 comments

I think turbolasers will be better for this ship, and I think 80% of the players would agree...

Reply Good karma Bad karma+4 votes
Afro-yoda-ninja
Afro-yoda-ninja - - 1,204 comments

Yeah, therefore putting ion cannons there would make it devastating to the Mon Cal ships too, thus making it more powerful overall if it can already destroy frigates with ease...? :/

Just my opinion though :) love the turret model, whatever they end up as :)

Reply Good karma Bad karma+1 vote
DarthSolous
DarthSolous - - 528 comments

I agree.
Great model BTW.

Reply Good karma Bad karma+1 vote
pincuishin
pincuishin - - 572 comments

Well debatable I know this one mod Legacy and I've seen the ion cannons at work took the shields of other capitals down in about 10 seconds.... of course it was like rapid fire almost but it was crazy.

Reply Good karma Bad karma+1 vote
predatorator
predatorator - - 105 comments

superb

Reply Good karma Bad karma+1 vote
Mitthrawnuruodo
Mitthrawnuruodo - - 261 comments

Beautiful work

Reply Good karma Bad karma+2 votes
niceboat
niceboat - - 77 comments

Great work on the ship and turret. Your models always surpass other modders' models.
Imperial-II class should have two communication tower bars between the shield dome... or this ship is not imperial-II, it's a brand new class.

Reply Good karma Bad karma+1 vote
NodGuy
NodGuy - - 459 comments

It's amazing. You do the Imperial Fleet justice.

Reply Good karma Bad karma+2 votes
Beskamir
Beskamir - - 7,014 comments

how does one even make such a quality texture!!!

Reply Good karma Bad karma+2 votes
Azazel_Hereticus
Azazel_Hereticus - - 502 comments

Now we talkin..great work man!!!
for the ion vs tlaser...ill say Turbolaser cuz ISDs are suppoesd to be destroy enemy ships asap,its truth thats Ion cannons are better against shields..but what when the shields are down? just shoot the hell out of it with Ion cannons? pfff...Turbolasers on the other hand dmg shields and when shields are down just destroy enemy ships with Turbolasers....BUT if the ion cannons have a weaker effect of the Planetary ION cannon disable/slow down enemy ships then ill say Ion cannons,cuz dats fit with a ISD arsenal i think(cant escape and killit with Tlasers when the shild is down)..dats all.

"MAIM,KILL,BURN...MAIM,KILL,BURN"

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

The Imperator II, it has 20% more shield points and 20% more normal hitpoints than the Imperator I. Only the notable differences from the ISD I have been noted in the image, namely: Different bridge top structure, added 20 quad low range laser cannons, added 8 octuple weapons. Currently turbolasers, I'm still deciding on whether or not to make them ion cannons, as the ship is quite powerfull already.

Only Admiral Piett will have an ISD II, all other ISDs in the mod are the ISD I. Admiral Piett is also currently the highest costing hero, with one of the strongest ships in the mod.
Model: Geroenimo
UVW: Geroenimo
Rigging: Geroenimo
Texture: Geroenimo