A mod that wants to keep the original FoC experience, just with improved graphics and higher funfactor, while adding a few units to keep it interesting.

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Media RSS Feed Report media Imperial "Imperator" Star Destroyer II (view original)
Imperial "Imperator" Star Destroyer II
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Jeroenimo Author
Jeroenimo Jun 19 2013 says:

I've also worked on a lot of other things in the meanwhile, Tier 5 Rebel capital ship amongst them, though I still have 1 or 2 things to do on all of them, so I've got a lot of almost-finished ships...kind of irritating. Lot of work being done though.

+4 votes   reply to comment
_w_ Jun 19 2013 says:

I'd say Turbos they fit more with the imperials in my opinion.

+6 votes     reply to comment
Afro-yoda-ninja Jun 19 2013 replied:

Agreed - they are canonically turbolasers.

It could be argued that ion cannons would make them More powerful?

+1 vote     reply to comment
Jeroenimo Author
Jeroenimo Jun 19 2013 replied:

"Octuple barbette turbolaser or Ion cannons (8)[12][13]" -Wookipedia
They canonically be both, and it'd make them less powerfull, because they don't do the damage to hitpoints anymore.

+1 vote   reply to comment
Afro-yoda-ninja Jun 19 2013 replied:

Point taken, I daren't defy Wookieepedia ;)

I personally take the view that the smaller damage against shields makes them less of a threat, especially against Mon Calamari capital ships, which have very resilient shields. Although I am aware that plenty of people disagree...

+1 vote     reply to comment
Jeroenimo Author
Jeroenimo Jun 19 2013 replied:

Mon Cal ships are pretty much all of the rebel capital ships, which are mostly shields with low hit points. The ion cannons would make it better vs the capital ships but worse vs the smaller ships, and the turbolasers currently just destroy any smaller ship, that's why I'm considering making them ioncannons.

+1 vote   reply to comment
Piett_127 Jun 19 2013 replied:

I think turbolasers will be better for this ship, and I think 80% of the players would agree...

+4 votes     reply to comment
Afro-yoda-ninja Jun 19 2013 replied:

Yeah, therefore putting ion cannons there would make it devastating to the Mon Cal ships too, thus making it more powerful overall if it can already destroy frigates with ease...? :/

Just my opinion though :) love the turret model, whatever they end up as :)

+1 vote     reply to comment
DarthSolous Jun 22 2013 replied:

I agree.
Great model BTW.

+1 vote     reply to comment
pincuishin Jun 19 2013 replied:

Well debatable I know this one mod Legacy and I've seen the ion cannons at work took the shields of other capitals down in about 10 seconds.... of course it was like rapid fire almost but it was crazy.

+1 vote     reply to comment
predatorator Jun 19 2013 says:


+1 vote     reply to comment
Mitthrawnuruodo Jun 19 2013 says:

Beautiful work

+2 votes     reply to comment
niceboat Jun 19 2013 says:

Great work on the ship and turret. Your models always surpass other modders' models.
Imperial-II class should have two communication tower bars between the shield dome... or this ship is not imperial-II, it's a brand new class.

+1 vote     reply to comment
NodGuy Jun 19 2013 says:

It's amazing. You do the Imperial Fleet justice.

+2 votes     reply to comment
ElfFriend Jun 19 2013 says:

how does one even make such a quality texture!!!

+2 votes     reply to comment
Azazel_Hereticus Jun 20 2013 says:

Now we talkin..great work man!!!
for the ion vs tlaser...ill say Turbolaser cuz ISDs are suppoesd to be destroy enemy ships asap,its truth thats Ion cannons are better against shields..but what when the shields are down? just shoot the hell out of it with Ion cannons? pfff...Turbolasers on the other hand dmg shields and when shields are down just destroy enemy ships with Turbolasers....BUT if the ion cannons have a weaker effect of the Planetary ION cannon disable/slow down enemy ships then ill say Ion cannons,cuz dats fit with a ISD arsenal i think(cant escape and killit with Tlasers when the shild is down)..dats all.


+1 vote     reply to comment
TheTriangulum Jun 23 2013 says:

Awesome, however the grey patches on the upper hull still do not wash too well with me. Ah well its just me.

+2 votes     reply to comment
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The Imperator II, it has 20% more shield points and 20% more normal hitpoints than the Imperator I. Only the notable differences from the ISD I have been noted in the image, namely: Different bridge top structure, added 20 quad low range laser cannons, added 8 octuple weapons. Currently turbolasers, I'm still deciding on whether or not to make them ion cannons, as the ship is quite powerfull already.

Only Admiral Piett will have an ISD II, all other ISDs in the mod are the ISD I. Admiral Piett is also currently the highest costing hero, with one of the strongest ships in the mod.
Model: Geroenimo
UVW: Geroenimo
Rigging: Geroenimo
Texture: Geroenimo

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Jun 19th, 2013
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