ESF is a fast paced, 3rd person fighter based on the hit anime, Dragonball Z. Select your favorite character and fly, power up, transform, melee, and beam your enemies into pulp. Each character is given signature moves and abilities to compliment different style of play. Some are stronger in hand to hand combat, others are better with energy attacks. Play in three different game modes, deathmatch, team deathmatch, and capture the dragonballs. There is a learning curve so newbies beware. This is not your normal Half-life mod.

Report content RSS feed ESF - New Melee System Overview *video*

After several months of design work a new melee system has been implemented that caters to the high speed gameplay of ESF. Players can mix and match these new moves to form more complex combinations.

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Over the years one of the most heavily debated topics within the development team has been the melee system. This system alone has required hours upon hours of discussion, design, redesign, re-redesign, re-re-redesign, re-re-re-redesign... you get the picture. Let's just say it's the reason that beer is now available on team meeting's menu. All of that aside, I am happy to announce that we have finally found a winner!

There were a few realizations made during the last round of the design process that have had a huge impact on the new system.

1. Players really enjoy simple melee
2. Melee is more about out maneuvering opponents than just mashing buttons
3. There needs to be a way to do complex moves in a simple way
4. ESF's mascot Phil the three headed emu will hurt us if the system fails

As a result, new moves have been implemented that retain the feel of simple melee, but offer players a way to string attacks together to form combinations.

Simple Melee: Mouse button 1
This light damage attack is similar to its beta counterpart with the exception that the knockback distance has been modified to allow average players to perform multiple melee hits more easily.


Combo Melee: Mouse button 2
A more damaging charged based melee attack that delivers several blows to an opponent. Holding a direction will send the opponent flying in that direction after the combo finishes. This is very handy for planning out the attack in the chain or for knocking opponents into objects that are to the left or right of the player.



Quick Throw: Mouse button 1+2
This attack is based on the beta throw, but with a twist. The ability for opponents to resist being thrown has been removed. Getting caught by this attack may result in your attacker repeating "who's your daddy?" over and over.


Grab and Smash: Mouse button 1+2 with turbo on
This vicious attack will remind players of that one time they had to stay the night in jail. It allows one player to grab another during swoop and drag them around. What the attacking player does from there is up to them. A couple suggestions are:

1. Forcefully fly the opponent around the map while giving them a scenic tour
2. Kindly smash their head into the ground and/or adjacent walls

...But, you said something about doing complex moves in a simple way?

In order to allow for the greatest flexibility and ease of use a framework was created where players earn bonus points through different actions, such as damaging an opponent, and spend those points on special moves.

Bonus System: Bonus button (C by default)
Bonus points may be applied to blocking, beams, and melee. Within each area there are three levels of bonuses; the higher the tier, the higher the cost and the more devastating the bonus. But that's really a discussion for another day. All you need to know for now is that once a melee bonus has been activated it's only active for a limited amount of time. It is crucial to setup your bonus attack using simple melee, combo melee, and throwing.

SSJ3 Goku - tier 3 melee bonus


Comments
venomrocha
venomrocha

Muito bom! Gostei bastante

www.esfgame.com
Site brasileiro de ESF

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weasil
weasil

why speak another language on an english site?!?!?

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Trans-Fat
Trans-Fat

absolutly beautiful guys, cant wait to hear more about the bonus'.

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FJS
FJS

Pretty cool
'1. Forcefully fly the opponent around the map while giving them a scenic tour
2. Kindly smash their head into the ground and/or adjacent walls'
LOL

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Kaimaru
Kaimaru

Awesome work guys :)

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dave_5430
dave_5430

(buried)

No resist = Epic Fail Decision

Your mod has won the E F D award.

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Grega
Grega

It works with the counter system and recovery. But thats for a different update ^^

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Morthon
Morthon

That kinda worries me too, but I guess I'll trust you guys and we'll see <:o

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Grega
Grega

The thing is. You have to stop viewing it as a throw.

Its just like a simple melee hit with more controll of distance and direction, but doesnt cause any damage to the oponent. We allso made it a lot faster so you only have a 2 to 3 second long breather if you charge it fully ^^

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MrPlow
MrPlow

AWESOME!!

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PentaSTAR
PentaSTAR

Let's get ready for rumble!

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KYnetiK
KYnetiK

dave_5430 : you just dont get it. Its a fast paced game based around your ability out-maneouver your enemy. The throw is just like landing a fast simple melee hit, with a different animation (and doesnt take damage unless the enemy hits something). Its a fast move in a fast game. If you got caught out with basic melee, then you dont get the chance to resist.

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settimo221
settimo221

pretty sweet

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hleVqq
hleVqq

Simple melee FTW.

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lethal_vortex
lethal_vortex

most awesome mod ever:D

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The.Reap3r
The.Reap3r

Outstanding, congratulations.

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Asd.
Asd.

That's just awesome!

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XaviorTrikiri
XaviorTrikiri

Hmm, I think this update pretty much owns NNK as a whole. I'm not comparing, but damn... I'm now re-interested in ESF again! w00t!

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KarrdeKNR
KarrdeKNR

I disagree. NNK is its own thing (and fun as hell to boot). And taking shots at NNK is taking shots at half the ESF team :P

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G-UnitXIII
G-UnitXIII

I tried that game, but it didnt work. I gave up.

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XaviorTrikiri
XaviorTrikiri

Eat a ****.

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osiris_z0r
osiris_z0r

And I **** in my Pants ... once again...

congrats esf team and congrats Grega (u have a hell of a patience to deal with some guys who post here :facepalm:)

keep the awesome work ;)

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Grega
Grega

Their worries were legit. They just didnt know the idea behind it.

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Sousuke
Sousuke

I wonder if theres gonna be a patch for low end pc's to play this game..

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Grega
Grega

No patch but there will be a couple fo settings you can use to lower the quality of the game.

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weasil
weasil

really pro work!

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zYNDARE
zYNDARE

Um rite, i have a few questions in the trailers the water looks like cs source water? but in the open beta final the water looks alot different from the trailers, in the full release will the water be the same as in the trailers?, and for the bonus thingy is it only possible to do it while in ssj mode or what?,

Oh and gr8 work with the mod, esf ECX rc2 is yet the best dragon ball mod =) i hope the 1.3 will be better, once again thanks for this mod and good work :)

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KarrdeKNR
KarrdeKNR

Yes, the water will be as you see it. And it works well. As for the bonuses, well, you'll have to wait for full details on that :P Man, I should get an avatar one of these days.

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zYNDARE
zYNDARE

huhu thanks, now i know how the graphics are atleast=)

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KarrdeKNR
KarrdeKNR

What, did you think we used a video editor to fake it ;P

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G-UnitXIII
G-UnitXIII

The graphics dont look as good as it does in the photos for me. Why would this be??

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alfredos
alfredos

I downloaded ESF OPEN BETA 1.3 FINAL,and when i enter in game after 20 seconds,i'm out of game!pls help!

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Grega
Grega

Dont use bots ^^

They crash the game XD

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G-UnitXIII
G-UnitXIII

The open beta sucks. Its not bad, its just that the flaws make it hard to play. I love it, but hate it. The bots crash the game, plus they have sucky scripting. Besides that, the game rules. I can't wait for the full 1.3, and looking forward to future versions :)

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G-UnitXIII
G-UnitXIII

Scratch the first sentece. Forget it, it doesnt suck, it just needs work.
also theres a glitch where if you jump on a wall, and hold the spacebar, you'll slowly climb the wall :P

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G-UnitXIII
G-UnitXIII

Scratch the first sentece. Forget it, it doesnt suck, it just needs work.
also theres a glitch where if you jump on a wall, and hold the spacebar, you'll slowly climb the wall :P

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G-UnitXIII
G-UnitXIII

Scratch the first sentece. Forget it, it doesnt suck, it just needs work. When the update comes out and everything is fixed, it will kick ***, promised. P.S. love the new powerup system

also theres a glitch where if you jump on a wall, and hold the spacebar, you'll slowly climb the wall :P

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G-UnitXIII
G-UnitXIII

Scratch the first sentece. Forget it, it doesnt suck, it just needs work.
also theres a glitch where if you jump on a wall, and hold the spacebar, you'll slowly climb the wall :P

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G-UnitXIII
G-UnitXIII

I find it funny that goku can go super saiyan, though he hasnt visited king kai yet, (his emblem on the back is the turtle hermet one)

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G-UnitXIII
G-UnitXIII

I find it funny that goku can go super saiyan, though he hasnt visited king kai yet, (his emblem on the back is the turtle hermet one)
I think you should add a way to train. Its not fair if you cant beat people, though thats the only way to get stronger, so with the dragonballs gone, theres no way to get stronger?

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