Half-Life Radio - Earth Special Forces InterviewII
Dec 21, 2009 Audio 0 commentsInterviewee's: DJ ready, Mastasurf and Pcjoe. Aired on: 25th April 2004.
37 comments by Mastasurf on Jan 18th, 2010 digg this super bookmark
Over the years one of the most heavily debated topics within the development team has been the melee system. This system alone has required hours upon hours of discussion, design, redesign, re-redesign, re-re-redesign, re-re-re-redesign... you get the picture. Let's just say it's the reason that beer is now available on team meeting's menu. All of that aside, I am happy to announce that we have finally found a winner!
There were a few realizations made during the last round of the design process that have had a huge impact on the new system.
1. Players really enjoy simple melee
2. Melee is more about out maneuvering opponents than just mashing buttons
3. There needs to be a way to do complex moves in a simple way
4. ESF's mascot Phil the three headed emu will hurt us if the system fails
As a result, new moves have been implemented that retain the feel of simple melee, but offer players a way to string attacks together to form combinations.
Simple Melee: Mouse button 1
This light damage attack is similar to its beta counterpart with the exception that the knockback distance has been modified to allow average players to perform multiple melee hits more easily.
Combo Melee: Mouse button 2
A more damaging charged based melee attack that delivers several blows to an opponent. Holding a direction will send the opponent flying in that direction after the combo finishes. This is very handy for planning out the attack in the chain or for knocking opponents into objects that are to the left or right of the player.
Quick Throw: Mouse button 1+2
This attack is based on the beta throw, but with a twist. The ability for opponents to resist being thrown has been removed. Getting caught by this attack may result in your attacker repeating "who's your daddy?" over and over.
Grab and Smash: Mouse button 1+2 with turbo on
This vicious attack will remind players of that one time they had to stay the night in jail. It allows one player to grab another during swoop and drag them around. What the attacking player does from there is up to them. A couple suggestions are:
1. Forcefully fly the opponent around the map while giving them a scenic tour
2. Kindly smash their head into the ground and/or adjacent walls
...But, you said something about doing complex moves in a simple way?
In order to allow for the greatest flexibility and ease of use a framework was created where players earn bonus points through different actions, such as damaging an opponent, and spend those points on special moves.
Bonus System: Bonus button (C by default)
Bonus points may be applied to blocking, beams, and melee. Within each area there are three levels of bonuses; the higher the tier, the higher the cost and the more devastating the bonus. But that's really a discussion for another day. All you need to know for now is that once a melee bonus has been activated it's only active for a limited amount of time. It is crucial to setup your bonus attack using simple melee, combo melee, and throwing.
SSJ3 Goku - tier 3 melee bonus
Interviewee's: DJ ready, Mastasurf and Pcjoe. Aired on: 25th April 2004.
9th November 2003 Original Interview by HLRadio. People interviewed - Mastasurf & Pcjoe. Recorded and encoded by grOOvy.
Video showing off the new Goku animations from the latest update.
Download of the Water Shaders video from shader update.
This is the final Open Beta Release that will be published to the public. (THIS IS NOT THE FINAL V1.3 RELEASE!) This simple means that the public Open...
The new pumping PS system for your viewing pleasure. Bear in mind animations are not finished and the system is still WIP.
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omg when i saw this this is very awesome
this mod have a story line of dragon ball universe?
i see majin buu model and i think if i play from kid goku and when he figh majin buu it's be a loong stoory
great work
No storyline.
ESF is a pure multiplayer mod.
congrats on getting honorable mention
Hey if you guys are looking for some people other than yourselves to beta test your mod then i suggest asking these guys Moddb.com
uhm lol i think they already have tester's
and i think they do test most of the things there self in the game
if there is somthing wrong and needs a quick fix
but wouldnt it be reasonable if they didnt do test's and such on
the proges would become very faster then taking for year's?
so if u simple think it takes so long to make and with a logical mind u reasonable start to think bye the first thing.
damn that game must have been alot tested to prevent no wrongs in the system and scripts and u name it otherwise they could start all over and even take longer so a normal simple thinker would say yea duh ofcours they do have tester's -.-
Hi, how can i host my own small server, just for me and my friends.. been trying to figure it out but we've had no luck :|
Make an internet server, set a password, tell your friends your servers IP and password.
please release another media update soon
have patience i rather have them taking it slowly then fast
cus if it gets finished too soon the game prolly will still have some minor bug and or glitches so most like i rather wait another year or 2
if its needed to make it whole perfect then rather hurry it up and finish it already cus i wanna play badly
most mod's fails in that kinda stuff and some dont some can be done fast depends on how big and difficult everything is maded for the mod
im not a creator in anything of moddeling myself but if i know one thing to be a modder having patience is a must since u dont whant speed things up to fast and not noticing some weak error's that cannot harm the game, but still making a big difference between non error and a weak error. sometimes it is the weak things that harm the most. since the strong is the weak cus of its easy noteable and to be fixed a weak one u oversee easly if u are speeding up too much
The open beta final makes a seperate directory.
Should be in your STEAM games menu under the name ESF Open Beta Final