ESF 1.2.3 Linux Sever only
Mar 9, 2012 Full Version 2 commentsThis is the ESF 1.2.3 Linux Server. Mark this is not a client, but only the dedicated sever.
Select your favorite character and fly, power up, transform, melee, and beam your enemies into pulp. Each character is given signature moves and abilities to compliment different style of play. Some are stronger in hand to hand combat, others are better with energy attacks. Play in three different game modes, deathmatch, team deathmatch, and capture the dragonballs. There is a learning curve so newbies beware. This is not your normal Half-life mod.
11 comments by Deverz on Jun 2nd, 2013
Many people have been asking for periodic updates on development to get a little insight on what is going on at the moment. Well today you get your wish. I have asked the team what they are working on and here are the responses I got.
Mastasurf is working on animating Frieza's second form and putting the finishing touches on esf_roshi. Hopefully Frieza will be done soon and we can start using him in POTW's
Ryokeen is working on a new cloud system (Now that he's mostly done with grass) which should work towards adding random weather effects to the game or at least making it look cool when the dragon is summoned.
This video shows the new clouds and some grass in action.
Dalte has been doing a bunch of stuff. He's working on some melee effects with Darktooth such as Trunks' throw and some bonus tweaks. He's also been working on Goku's level one bonus and effects for world collisions since Raven implemented them recently. Finally he's also adding slide effects for the ground.
Darktooth is working on animations for Trunks
Karrde has been steadily plodding away at cleaning up and normalising sound files and only has Captain Ginyu left!
Grega is helping me with a project I have going (more on that soon) with the help of Dalte
Raven has been very busy working on multiple bug fixes. He has also been adapting the melee code to work with PhysX and working on our new weapon system which will make things easier by creating one general weapon that can be configured to almost any other.What this means is if there is a bug in one weapon it's in them all, but it also means if that bug is fixed in one weapon they are all fixed.Raven is also working on a secret project with Avatar but they're not ready to talk about that just yet.
Hope this satisfies your curiosity for now and hope you enjoyed a peek behind the curtain.
Don't forget to hang out with us in Team Speak and the ESF steam channel
See you next time
This is the ESF 1.2.3 Linux Server. Mark this is not a client, but only the dedicated sever.
SF Alpha 2.0, The biggest improvement in this version were the beams. The beams looked amazing! Powerstruggling was born! Teleporting was also now possible...
ESF Beta 1.1 , the major improvements here were mostly just bug fixes and model tweaks. Trunks now got a sword, Goku was given 2 new attacks; Small Spirit...
Interviewee's: DJ ready, Mastasurf and Pcjoe. Aired on: 25th April 2004.
9th November 2003 Original Interview by HLRadio. People interviewed - Mastasurf & Pcjoe. Recorded and encoded by grOOvy.
This is the final Open Beta Release that will be published to the public. (THIS IS NOT THE FINAL V1.3 RELEASE!) This simple means that the public Open...
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pelotudo
Here you have the games of dragon ball z ;D have fun.
Dragonballzgamesforpc.yolasite.com
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Mugen is OK, but there has not been a great mugen release since Mugen ME2, and that was back when windows 98 was still being used. The new mugens are interesting to look at, but their balance is horrible with to many over powered characters and their art style is all over the place with no consistency. So yea play mugen by find a way to get ME2 working on the new windows if you want to have a great game. (not to mention a REALLY tough final boss)
You should really look at a creator by the name of Baltthazar and his mate Cybaster, these two started making DBZ mugen characters with good moves and overall really balanced, they have release Goku and Vegeta respectly and both of which look and play amazingly.
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They want to release a full game without bugs and character unbalance.And the community are also willing to wait for it.
Finish characters, finish animations, optimize code, finish maps, finish KI attacks, fix bugs, fix melee issues, balance characters, balance attacks and so on.
of course xD they r not going to show us bugs or errors
they show us the good and well developed things thats why we think the game is finished
sry for my bad english :p