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What is Dynamic Itano Circus?
With permission, the old and awesome mod Itano Circus was extended and modified in several ways to make it take longer to complete the game, and make the universe far more interesting, while preserving the vanilla Freelancer universe. The changes are significant enough to warrant a release as a completely new mod.

What's New?

  • Weapon and ship costs adjusted.
  • Evolving economy.
  • Nomad invasions of random systems for a period of time (and I do mean invade!)
  • Space weather that has negative affects on you and those around you.
  • Disableable universe where stations and even jumpgates/jumpholes can be disabled by excessive weapons fire.
  • HD Textures ( Moddb.com )
  • Dynamic jumpholes provide temporary shortcuts in Sirius.

And all of this is easy to set up on your computer and does not involve connecting to someone's laggy server on the other side of the world!

Support: masternerdguy@yahoo.com (Contact me either with a comment or after you've read the readme)

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4 comments by masternerdguy on Dec 12th, 2010

Remember Itano Circus
Have you played the famous and iconic Itano Circus mod? If so you know many of the basic gameplay changes it makes such as improving the AI, removing weapon classes so any ship can fit any gun, and just adding lots of combat oriented finishing touches to Freelancer.


A Whole new World
If you enjoyed the normal Itano Circus, you may like the dynamic version. It was developed with the blessings of the creator of the original mod, Why485. The dynamic variant uses a completely new implementation of a dynamic universe written in Java designed for use in open single player and when you host your own server.


Let's look at some features:

  • Dynamic jumpholes.
  • Nomad invasions.
  • Radiation Storms.
  • Ion Storms.
  • Changing economy.

In addition to those implemented by the new dynamic universe program, several changes have been made to the mod itself:

  • Weapon and ship prices increased to make acquiring good gear much harder.
  • Stations, gates, and even jumpholes can be disabled for hours by excessive weapons fire.
  • HD Textures from the HD Texture pack to complement the redone effects Itano Circus did.

Cool!
Hosting your own server is the best way to run this mod, but most of the features work perfectly well in open single player (the economy works inconsistently). Be sure to read the readme, as it has detailed instructions on using this mod.


Feedback
Send feedback to masternerdguy@yahoo.com and be sure to credit Brian Hernandez for the original mod! Without his support this project would not have been possible.

Downloads RSS Feed Latest Downloads
Non-Standard Install Patch

Non-Standard Install Patch

Jan 9, 2011 Patch 1 comment

A redistribution of the GreenDuck jar (the dynamic universe generator) that prompts the user for locations to look for Freelancer and the mod package...

Dynamic Itano Circus

Dynamic Itano Circus

Dec 11, 2010 Full Version 0 comments

Full version of the mod, but please read the included readme on how to use it. Otherwise it will not work as intended and be rather dull.

Post comment Comments  (0 - 10 of 17)
LittleJP
LittleJP Dec 21 2011, 3:10am says:

So...either I really suck, or the shield recharge rate is a little high. In the starting ship, I spent about 30 minutes chasing 2 xenon fighters before giving up after running out of missiles.

+1 vote     reply to comment
masternerdguy
masternerdguy Jan 2 2012, 5:00am replied:

I never touched that, that came included with vanilla Itano :)

+1 vote     reply to comment
subenji99
subenji99 Dec 30 2010, 8:32pm says:

masternerdguy it seems you've missed my comments (not your fault, I did too when returning!) but can you take a look at may comment posted accidentally in the 'news' section.

Moddb.com

+1 vote     reply to comment
masternerdguy
masternerdguy Jan 9 2011, 11:57am replied:

a solution has been posted and is currently being authed :)

Sorry I've been quite busy lately.

+1 vote     reply to comment
JayPeterson
JayPeterson Dec 30 2010, 12:12pm says:

Looks good, I'll give it a shot!

+1 vote     reply to comment
T-max
T-max Dec 20 2010, 10:04am says:

I figured it out that there should be some error of the encounters or ship loudouts in rhailand space. Hope you fix it

+1 vote     reply to comment
T-max
T-max Dec 20 2010, 4:15am says:

In itano circus 1.00, when i was launching from planet new Berlin, the game just kept crashing. I was with 2 buckshot 1 sweeper mis 1 captial mis 1 protector shield in a kusari heavy fighter. Don't know why.

+1 vote     reply to comment
I_am_Stranger
I_am_Stranger Dec 14 2010, 7:26am says:

Thanks pilot, just what i'm waiting for !

+1 vote     reply to comment
T-max
T-max Dec 14 2010, 4:45am replied:

open sp. There will be some pulse if I play it on my own server. So I choosed open sp

+1 vote     reply to comment
masternerdguy
masternerdguy Dec 14 2010, 6:21am replied:

alright i'll take a look at it.

+1 vote     reply to comment
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Platform
Windows
Game
Freelancer
Developed By
masternerdguy
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Release Date
Released Dec 12, 2010
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