The year is 804 AS. For 3 years The Order has been researching the Nomad structure found in the Dyson sphere. New findings were discovered and The Order was amazed to find out the secret behind this thing they called "hypergate" that sucked in the Nomads in the final battle.
Orillion, along with The Order, planned a plan to use this in order to make the organization the most powerful between the terror organizations in Sirius. This is not simple, and therefore they need the most advanced pilots known. One of them would be Trent, and along with him King and Juni come too. The Order assembles all of their best pilots, as they already did before, to send them to the unknown frontier.

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Finally, the test fersion of the first mission is out!
I need you guys, those of you who want to give it a shot, to check out for bugs and give us feedback about the difficulity.
If found any, please leave a comment or contact via the contact info given inside the Readme.

Download link: Copy.com
(If doesn't work, try this: Gamefront.com )

Requirements:
Freelancer Mod Manager (FLMM) 1.3 or higher. (Can be found in ModDB)

Instructions:
1. Unrar the file.
2. Copy "TimeLancer" folder into the "mods" folder at FLMM's location.
3. Launch FLMM and activate "Timelancer: Tester's Edition".
4. Launch Freelancer.
(Please remember to read the Readme)

Thanks to all those who volunteer!

Comments  (0 - 10 of 14)
Dr_Dredd
Dr_Dredd

Hi there, is this mod dead??

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Mustache_Harbinger
Mustache_Harbinger

I'm having some problems activating this mod, because the Mod Manager says that I lack a freelancer.ini file. Can anyone help me with this by telling me how to fix it, or by sending a copy of the needed file?

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Lord.Dexter
Lord.Dexter

nice :D

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Guest
Guest

GuestGuest 3mins 4secs ago says: New Comment
i played this mod and i have to say : keep it the fck up! its fcking awesome until now! the story seems to be very interesting. i want to play more ! some bugs:
-Orillion is white instead green
-these DSE Ships doesnt used their Fly mode
-The waypoints are a little bit bugged

well after i headed on to texas i was a little suprised cuz i thought that the mod ends in houston but after i used the traderoute to the bering JG i was kinda happy that i could fight against them once again!
if you need some private volunteers add me in skype: burn0ut_paradise

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sebastianpricop3
sebastianpricop3

Looks good so far, there are few things about the NPCs, for example in the first fight the NPCs are kinda ignoring you while in the second one they're all converging their fire on you but still it's not difficult, however in the third fight, i found it "extreme" but i'm not a very good pilot so i had to flee :P, and i really wished to stay and fight, but i almost lost my ship trice before almost damaging 1 enemy, barely destroying it's shield.
I was also annoyed by the fact you couldn't always display the mission objective; you also don't get mission objective starting with the randez-vou in Texas with King and Juny and you have to rely on memory as to where the bloody hell is Rheinland :), but i guess this is because of the mission and being beta.
Other than the above i would say so far so good, for a beta test on the 1st mission it is quite good.

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MagicalPaladin
MagicalPaladin

Yeah, track it now

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Guest
Guest

I always addicted to test things related to Freelancer, Thanks man you are awesome, Many thanks for this Great work,keep it up, downloading now ..... and let you know :)

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LopD
LopD

Sounds awesome, how long do ye think it`ll take for completation

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ஜPolarஓBearஜ Creator
ஜPolarஓBearஜ

In matter of fact, a Test version is already here!
Lancersreactor.org

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LopD
LopD

Zo, I played a bit and zorry for the late comment, but ye well life interrupted that. But now to thingz you can do better :
1: The flight to Rochezter takez for ever, either you increaze cruize zpeed or you decreaze the diztance.
2: It wold be nice if the enemy fighterz wouldnt hve experimental weaponz that are zuper ztrong ( I mean I am playing Freelancer zince 8 Yearz zo I am a good Pilot but otherz might not) and if you wont give them normal weaponz, can you at leazt make them drop 1 or 2 of thoze weaponz?
3: Are you quite zure of that timeline and how ztuff developed? I mean if I am not miztaken it waz the coalition and allianz I think that were waging war and you zay zomething of wierd alien zhipz? Well itz good but plz check thoze thingz and The Order iznt a terror organization, juzt for info and ye my button iz broken, thatz why I uze "Z" inztead.

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Dr_Dredd
Dr_Dredd

Haha lol

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