I make stuff. I am a high school graduate going into college. Only 19 yrs old as of 8/22/2020. I very much enjoy feedback, even harsh criticism, if it is appropriate and relevant to the mod or game and helps me build my skills. Thanks to all who have been supporting me and giving me critique, especially to the Russian doom community. Oh I also have Asperger's. The more you know...

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yo boi Chantz

yo boi Chantz

1 member Developer

A developer of first person shooter mods including ZERO ECLIPSE.

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Guest
Guest - - 689,877 comments

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Guest
Guest - - 689,877 comments

Script error, "DOOM3D.pk3:weapons" line 30:
Invalid state parameter a_startsound
why???(4.0)

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Nikita_GoncharovRU
Nikita_GoncharovRU - - 2 comments

and dis is my comment.

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Nikita_GoncharovRU
Nikita_GoncharovRU - - 2 comments

(zandronum 3.0)

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THEGRUARRR
THEGRUARRR - - 57 comments

Love your DOOM3D mod!!! Please read what I write about seeing how many grenades you have at any time. The mod has a loooooooooooot of potential! Thank you for sharing!!!

I´m playing it at 110 fov in a laptop, the plasmagun cuts, if you wanna make it longer it would be great, but if you don´t want I don´t mind a lot. Again, thank you for making this and for sharing it !!!!

EDIT: BIG BUG: If you finish the level, doing a punch, when you enter the new level you have not any weapons. It happened twice to me by accident.

EDIT2: I´t would be nice to have a button to quit all the dead bodys from the ground, to improve performance. Because in maps with a lot of corpses the game could lag a bit.

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Guest
Guest - - 689,877 comments

Love your DOOM3D mod man
Keep up the great work

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